SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

Kyrian : 10630 dps, 3276 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10629.9 10629.9 19.6 / 0.184% 1260.4 / 11.9% 1077.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.8 9.6 Focus 0.00% 47.2 100.0% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian 10630
Aimed Shot 3721 (4138) 35.0% (38.9%) 46.3 6.45sec 26891 17027 Direct 231.2 (252.0) 3682 7582 4845 29.8% (31.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.30 231.20 0.00 0.00 1.5793 0.0000 1120094.19 1599942.55 29.99% 17026.64 17026.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.17% 162.24 113 224 3681.54 2524 9493 3682.50 3455 3888 597332 853229 29.99%
crit 29.83% 68.96 38 101 7581.67 5048 18985 7589.38 6490 8818 522762 746713 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.51
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 416 3.9% 0.0 0.00sec 0 0 Direct 20.8 3893 7864 6010 53.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 20.78 0.00 0.00 0.0000 0.0000 124825.88 178301.29 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 46.73% 9.71 1 21 3893.39 2524 9493 3925.30 2524 6312 37787 53976 29.99%
crit 53.27% 11.07 1 22 7863.84 5048 18985 7907.64 5399 17910 87038 124326 29.99%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 391 3.7% 114.5 2.64sec 1029 453 Direct 114.2 802 1621 1031 27.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.50 114.25 0.00 0.00 2.2706 0.0000 117792.09 168254.22 29.99% 453.08 453.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 82.34 59 111 802.28 774 970 802.14 787 817 66061 94361 29.99%
crit 27.93% 31.91 13 55 1621.18 1548 1940 1621.35 1569 1680 51731 73893 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.3% 3.7 90.75sec 11068 0 Direct 3.7 9045 18100 11115 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41381.39 41381.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 2.88 0 4 9044.57 8937 9474 8999.26 0 9474 26020 26020 0.00%
crit 22.78% 0.85 0 4 18099.60 17875 18947 11094.31 0 18947 15361 15361 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 42 0.4% 22.1 13.28sec 567 0 Direct 22.1 442 883 567 28.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.10 22.10 0.00 0.00 0.0000 0.0000 12529.69 12529.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.67% 15.84 7 30 441.92 435 461 441.94 435 454 7000 7000 0.00%
crit 28.33% 6.26 0 15 883.26 871 923 881.41 0 923 5530 5530 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 86 0.8% 4.6 13.60sec 5630 4706 Direct 4.6 4216 9551 5675 27.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.60 0.00 0.00 1.1965 0.0000 26080.62 37253.56 29.99% 4705.99 4705.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.66% 3.34 0 7 4215.73 4065 4796 4176.46 0 4661 14079 20111 29.79%
crit 27.34% 1.26 0 6 9551.27 9146 10792 7340.28 0 10792 12001 17143 23.07%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 637 6.0% 420.7 0.74sec 456 0 Periodic 552.1 347 0 347 0.0% 73.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 420.74 0.00 552.08 552.08 0.0000 2.0000 191651.66 191651.66 0.00% 173.57 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 552.08 404 704 347.26 37 2399 347.74 301 418 191652 191652 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2763 26.0% 80.8 3.71sec 10305 9017 Direct 403.0 1586 3224 2065 29.3%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.78 403.00 0.00 0.00 1.1428 0.0000 832451.17 1189073.26 29.99% 9016.92 9016.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.73% 285.04 203 363 1586.45 953 2090 1586.20 1472 1682 452216 645946 29.99%
crit 29.27% 117.95 72 163 3223.77 1905 4180 3223.49 2967 3428 380235 543128 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.75
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.04
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1136 10.7% 15.7 19.27sec 21827 12403 Periodic 588.0 437 884 582 32.5% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.69 0.00 118.00 587.96 1.7598 0.2005 342451.84 489158.21 29.99% 12402.73 12402.73
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 67.51% 396.96 286 529 437.37 351 881 437.30 419 453 173620 247999 29.99%
crit 32.49% 191.00 92 314 883.87 703 1762 884.11 832 953 168832 241159 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.69
  • if_expr:buff.trick_shots.remains>=execute_time
Resonating Arrow 65 0.6% 5.4 60.61sec 3578 3142 Direct 27.1 587 1173 717 22.2%

Stats Details: Resonating Arrow

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.43 27.09 0.00 0.00 1.1390 0.0000 19427.73 19427.73 0.00% 3142.12 3142.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.77% 21.07 11 29 586.64 581 685 586.50 581 603 12361 12361 0.00%
crit 22.23% 6.02 1 14 1173.17 1161 1370 1172.80 1161 1242 7067 7067 0.00%

Action Details: Resonating Arrow

  • id:308491
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:308491
  • name:Resonating Arrow
  • school:arcane
  • tooltip:
  • description:Fire a resonating arrow to the target location that deals {$308495s1=0} Arcane damage to any enemy in the area, and fill the area with echoing anima for {$308495d=10 seconds}. The effect causes your attacks to ignore line of sight to enemies in the area, and you have {$308498s1=30}% increased critical strike chance against them. Leaving the area of echoing anima will still allow the hunter to ignore line of sight towards the enemy for ${{$308495s3=4000}/1000} sec.

Action Details: Resonating Arrow Damage

  • id:308495
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:15.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:308495
  • name:Resonating Arrow
  • school:arcane
  • tooltip:
  • description:{$@spelldesc308491=Fire a resonating arrow to the target location that deals {$308495s1=0} Arcane damage to any enemy in the area, and fill the area with echoing anima for {$308495d=10 seconds}. The effect causes your attacks to ignore line of sight to enemies in the area, and you have {$308498s1=30}% increased critical strike chance against them. Leaving the area of echoing anima will still allow the hunter to ignore line of sight towards the enemy for ${{$308495s3=4000}/1000} sec.}

Action Priority List

    trickshots
    [H]:5.42
Serpent Sting 841 7.9% 0.0 0.00sec 0 0 Direct 46.2 497 1009 650 30.0%
Periodic 373.3 470 946 598 26.8% 53.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.17 373.33 373.33 0.0000 2.1578 253252.04 253252.04 0.00% 314.37 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.03% 32.33 19 46 496.83 479 600 496.82 482 507 16063 16063 0.00%
crit 29.97% 13.84 4 25 1008.64 958 1201 1009.44 971 1072 13959 13959 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 73.17% 273.17 191 352 470.34 3 600 470.39 459 479 128490 128490 0.00%
crit 26.83% 100.17 61 145 945.84 38 1201 945.95 896 985 94740 94740 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 45 0.4% 43.9 6.71sec 310 0 Direct 43.9 242 484 310 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.91 43.91 0.00 0.00 0.0000 0.0000 13602.56 13602.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 31.60 13 52 241.97 239 254 241.99 239 246 7648 7648 0.00%
crit 28.03% 12.31 3 25 483.85 479 508 483.88 479 496 5955 5955 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 351 3.3% 66.6 4.51sec 1589 1178 Direct 67.5 1256 2515 1568 24.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.61 67.51 0.00 0.00 1.3494 0.0000 105836.29 151176.56 29.99% 1177.59 1177.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.24% 50.79 33 72 1255.96 1219 1529 1255.67 1231 1282 63795 91125 29.99%
crit 24.76% 16.72 4 29 2514.94 2439 3057 2514.29 2439 2647 42041 60052 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.57
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:51.28
Simple Action Stats Execute Interval
Kyrian
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 2.9 121.31sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.95 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.95
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.4 60.55sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.45 0.00 0.00 0.00 1.1387 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:5.44
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.09sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 2.9 121.35sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.94 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.95

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 2.9 0.0 121.3sec 121.3sec 14.7sec 14.47% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 124.4s
  • trigger_min/max:120.0s / 124.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.47%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.4 0.0 60.6sec 60.6sec 4.2sec 7.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:7.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.5sec 29.7sec 1.9sec 5.63% 18.99% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 201.2s
  • trigger_min/max:1.8s / 201.2s
  • trigger_pct:8.06%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.63%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.4sec 11.26% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 331.5s
  • trigger_min/max:300.0s / 331.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.26%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 6.2 7.5sec 6.5sec 2.8sec 37.41% 81.57% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 15.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.7s

Stack Uptimes

  • precise_shots_1:32.56%
  • precise_shots_2:4.85%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Resonating Arrow 5.4 0.0 60.6sec 60.6sec 9.8sec 17.71% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_resonating_arrow
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 62.8s
  • trigger_min/max:60.0s / 62.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • resonating_arrow_1:17.71%

Spelldata

  • id:308495
  • name:Resonating Arrow
  • tooltip:
  • description:{$@spelldesc308491=Fire a resonating arrow to the target location that deals {$308495s1=0} Arcane damage to any enemy in the area, and fill the area with echoing anima for {$308495d=10 seconds}. The effect causes your attacks to ignore line of sight to enemies in the area, and you have {$308498s1=30}% increased critical strike chance against them. Leaving the area of echoing anima will still allow the hunter to ignore line of sight towards the enemy for ${{$308495s3=4000}/1000} sec.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.5 18.2 49.8sec 12.4sec 43.2sec 92.80% 0.00% 18.2 (18.2) 5.6

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 266.4s
  • trigger_min/max:3.0s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 257.9s

Stack Uptimes

  • steady_focus_1:92.80%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.8 18.0 4.8sec 3.7sec 4.3sec 88.97% 100.00% 18.0 (18.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 13.7s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.7s

Stack Uptimes

  • trick_shots_1:88.97%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 2.9 0.0 121.4sec 121.4sec 14.7sec 14.43% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 124.4s
  • trigger_min/max:120.0s / 124.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.43%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.2 1.0 6.0 78.4s 52.7s 244.4s
double_tap_rapid_fire 1.2 0.0 4.0 111.8s 58.0s 246.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 1.18% 0.92% 2.22% 1.1s 0.0s 3.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6860.0012.7112.4610.0007.006
Aimed Shot1.2390.0016.96210.4252.85623.107
Kill Shot3.8280.00120.74112.5520.21627.956
Resonating Arrow0.6790.0012.7602.7290.2737.279
Trueshot1.3830.0014.4152.6650.0167.125
Rapid Fire2.9840.00123.24238.40413.53666.860

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian
steady_shot Focus 67.59 655.87 22.56% 9.70 20.02 2.96%
rapid_fire Focus 117.99 117.45 4.04% 1.00 0.54 0.46%
focus_regen Focus 588.58 1945.79 66.93% 3.31 26.83 1.36%
Trueshot Focus 118.14 187.89 6.46% 1.59 1.65 0.87%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.64 9.85 49.0 36.8 0.2 98.7
Usage Type Count Total Avg RPE APR
Kyrian
aimed_shot Focus 46.3 1308.3 28.3 28.3 951.6
kill_shot Focus 4.6 46.3 10.0 10.0 563.0
multishot Focus 80.8 1615.8 20.0 20.0 515.2

Statistics & Data Analysis

Fight Length
Kyrian Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
Kyrian Damage Per Second
Count 1018
Mean 10629.90
Minimum 9764.82
Maximum 11784.16
Spread ( max - min ) 2019.34
Range [ ( max - min ) / 2 * 100% ] 9.50%
Standard Deviation 319.1215
5th Percentile 10114.29
95th Percentile 11195.58
( 95th Percentile - 5th Percentile ) 1081.30
Mean Distribution
Standard Deviation 10.0019
95.00% Confidence Interval ( 10610.29 - 10649.50 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3463
0.1 Scale Factor Error with Delta=300 870
0.05 Scale Factor Error with Delta=300 3478
0.01 Scale Factor Error with Delta=300 86936
Priority Target DPS
Kyrian Priority Target Damage Per Second
Count 1018
Mean 3276.03
Minimum 2977.89
Maximum 3696.13
Spread ( max - min ) 718.24
Range [ ( max - min ) / 2 * 100% ] 10.96%
Standard Deviation 110.9662
5th Percentile 3102.55
95th Percentile 3470.25
( 95th Percentile - 5th Percentile ) 367.70
Mean Distribution
Standard Deviation 3.4779
95.00% Confidence Interval ( 3269.21 - 3282.85 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4408
0.1 Scale Factor Error with Delta=300 106
0.05 Scale Factor Error with Delta=300 421
0.01 Scale Factor Error with Delta=300 10512
DPS(e)
Kyrian Damage Per Second (Effective)
Count 1018
Mean 10629.90
Minimum 9764.82
Maximum 11784.16
Spread ( max - min ) 2019.34
Range [ ( max - min ) / 2 * 100% ] 9.50%
Damage
Kyrian Damage
Count 1018
Mean 3201377.17
Minimum 2460130.11
Maximum 3869659.65
Spread ( max - min ) 1409529.54
Range [ ( max - min ) / 2 * 100% ] 22.01%
DTPS
Kyrian Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
KyrianTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.95 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.57 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 5.44 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
H 5.42 resonating_arrow
0.00 volley
0.00 barrage
I 2.95 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.51 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.69 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.75 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.04 multishot,if=focus>cost+action.aimed_shot.cost
O 51.28 steady_shot

Sample Sequence

012789FGHIDELJLJLKLJLOFJLJOLKLOJLOFLJLONJLOOONJLKLOONJLOOONNJLOGHKLJLOFLOJLOOLNKLJL9OOOLJLOONOJLKLOFNJLOOLGHIDJLKLJLOFJLJLKLOJOFLOLJLOOOKLJLJOFLJLOLJLK9GHLOFJLOJLJLOFKLJLJLOFNONJLOKLOFJLOLONJLOFKGHIDLJLJLJLKLJOFLJLKLJLO9FLJLOMOJLKLOFJLMOOOJLJGHLKLJLMEOFLOJLMOOKLJLMOLOF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian 100.0/100: 100% focus
Pre precombat 1 augmentation Kyrian 100.0/100: 100% focus
Pre precombat 2 food Kyrian 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus
0:01.485 trickshots G double_tap Fluffy_Pillow 100.0/100: 100% focus bloodlust, steady_focus
0:02.400 trickshots H resonating_arrow Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:03.316 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, resonating_arrow
0:03.316 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, resonating_arrow
0:03.316 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, resonating_arrow
0:03.316 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, resonating_arrow, potion_of_spectral_agility
0:04.232 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, resonating_arrow, potion_of_spectral_agility
0:05.150 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, resonating_arrow, potion_of_spectral_agility
0:06.067 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, resonating_arrow, potion_of_spectral_agility
0:06.981 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, resonating_arrow, potion_of_spectral_agility
0:07.895 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, resonating_arrow, potion_of_spectral_agility
0:09.344 trickshots L multishot Fluffy_Pillow 52.7/100: 53% focus bloodlust, blood_fury, steady_focus, trueshot, resonating_arrow, potion_of_spectral_agility
0:10.261 trickshots J aimed_shot enemy3 44.0/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, resonating_arrow, potion_of_spectral_agility
0:11.177 trickshots L multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow, potion_of_spectral_agility
0:12.090 trickshots O steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow, potion_of_spectral_agility
0:13.156 trickshots F steady_shot Fluffy_Pillow 39.8/100: 40% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.224 trickshots J aimed_shot enemy4 68.0/100: 68% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.142 trickshots L multishot Fluffy_Pillow 44.3/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.058 trickshots J aimed_shot enemy5 35.6/100: 36% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.974 trickshots O steady_shot Fluffy_Pillow 11.9/100: 12% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:18.042 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:18.956 trickshots K rapid_fire Fluffy_Pillow 28.7/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.275 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.190 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.257 trickshots J aimed_shot Fluffy_Pillow 52.9/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.780 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.698 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.767 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.835 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.752 trickshots J aimed_shot enemy2 43.1/100: 43% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:28.667 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus bloodlust, precise_shots, steady_focus
0:29.580 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus bloodlust, steady_focus, trick_shots
0:30.646 trickshots N multishot Fluffy_Pillow 56.9/100: 57% focus bloodlust, steady_focus, trick_shots
0:31.562 trickshots J aimed_shot enemy3 44.4/100: 44% focus bloodlust, steady_focus, trick_shots
0:33.088 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus bloodlust, precise_shots, steady_focus
0:34.002 trickshots O steady_shot Fluffy_Pillow 9.5/100: 10% focus bloodlust, steady_focus, trick_shots
0:35.069 trickshots O steady_shot Fluffy_Pillow 28.3/100: 28% focus bloodlust, steady_focus, trick_shots
0:36.136 trickshots O steady_shot Fluffy_Pillow 47.1/100: 47% focus bloodlust, steady_focus, trick_shots
0:37.204 trickshots N multishot Fluffy_Pillow 65.9/100: 66% focus bloodlust, steady_focus, trick_shots
0:38.121 trickshots J aimed_shot enemy4 53.4/100: 53% focus bloodlust, steady_focus, trick_shots
0:39.883 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:40.797 trickshots K rapid_fire Fluffy_Pillow 20.4/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots
0:42.278 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
0:43.463 trickshots O steady_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
0:44.849 trickshots O steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
0:46.236 trickshots N multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
0:47.422 trickshots J aimed_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
0:49.401 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
0:50.589 trickshots O steady_shot Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots
0:51.973 trickshots O steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
0:53.359 trickshots O steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
0:54.746 trickshots N multishot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots
0:55.937 trickshots N multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
0:57.126 trickshots J aimed_shot enemy2 46.2/100: 46% focus steady_focus, trick_shots
0:59.105 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
1:00.295 trickshots O steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
1:01.682 trickshots G double_tap Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
1:02.872 trickshots H resonating_arrow Fluffy_Pillow 37.5/100: 38% focus double_tap, steady_focus, trick_shots
1:04.061 trickshots K rapid_fire Fluffy_Pillow 45.1/100: 45% focus double_tap, steady_focus, trick_shots, resonating_arrow
1:05.998 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, resonating_arrow
1:07.188 trickshots J aimed_shot enemy3 58.8/100: 59% focus steady_focus, trick_shots, resonating_arrow
1:09.167 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), resonating_arrow
1:10.439 trickshots O steady_shot Fluffy_Pillow 23.6/100: 24% focus precise_shots, trick_shots, resonating_arrow
1:11.922 trickshots F steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, trick_shots, resonating_arrow
1:13.406 trickshots L multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots
1:14.596 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
1:15.985 trickshots J aimed_shot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
1:17.963 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
1:19.151 trickshots O steady_shot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus, trick_shots
1:20.538 trickshots O steady_shot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus, trick_shots
1:21.924 trickshots L multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus, trick_shots
1:23.112 trickshots N multishot Fluffy_Pillow 57.5/100: 58% focus steady_focus, trick_shots
1:24.300 trickshots K rapid_fire Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:26.040 trickshots L multishot Fluffy_Pillow 63.1/100: 63% focus steady_focus
1:27.229 trickshots J aimed_shot enemy2 50.6/100: 51% focus steady_focus, trick_shots
1:29.206 trickshots L multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
1:30.394 default 9 use_items Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
1:30.394 trickshots O steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
1:31.781 trickshots O steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
1:33.167 trickshots O steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
1:34.553 trickshots L multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
1:35.743 trickshots J aimed_shot enemy3 59.5/100: 59% focus steady_focus, trick_shots
1:37.719 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
1:38.908 trickshots O steady_shot Fluffy_Pillow 24.5/100: 25% focus steady_focus, trick_shots
1:40.294 trickshots O steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
1:41.681 trickshots N multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
1:42.868 trickshots O steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
1:44.256 trickshots J aimed_shot Fluffy_Pillow 68.4/100: 68% focus steady_focus, trick_shots
1:46.236 trickshots L multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus
1:47.425 trickshots K rapid_fire Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
1:49.329 trickshots L multishot Fluffy_Pillow 52.5/100: 52% focus steady_focus
1:50.517 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
1:51.905 trickshots F steady_shot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:53.293 trickshots N multishot Fluffy_Pillow 77.6/100: 78% focus steady_focus, trick_shots
1:54.483 trickshots J aimed_shot enemy2 65.1/100: 65% focus steady_focus, trick_shots
1:56.462 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots(2), steady_focus
1:57.651 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:59.036 trickshots O steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
2:00.423 trickshots L multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
2:01.611 trickshots G double_tap Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
2:02.872 trickshots H resonating_arrow Fluffy_Pillow 63.2/100: 63% focus double_tap, steady_focus, trick_shots
2:04.062 trickshots I trueshot Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots, resonating_arrow
2:04.062 cds D blood_fury Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots, trueshot, resonating_arrow
2:04.062 trickshots J aimed_shot enemy3 70.7/100: 71% focus blood_fury, double_tap, steady_focus, trick_shots, trueshot, resonating_arrow
2:05.251 trickshots L multishot Fluffy_Pillow 47.0/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow
2:06.439 trickshots K rapid_fire Fluffy_Pillow 38.3/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
2:08.240 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus blood_fury, precise_shots, steady_focus, trueshot, resonating_arrow
2:09.430 trickshots J aimed_shot Fluffy_Pillow 57.7/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot, resonating_arrow
2:10.619 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow
2:11.807 trickshots O steady_shot Fluffy_Pillow 25.3/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
2:13.194 trickshots F steady_shot Fluffy_Pillow 53.4/100: 53% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
2:14.581 trickshots J aimed_shot enemy4 81.6/100: 82% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:15.770 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:16.959 trickshots J aimed_shot enemy2 49.2/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:18.149 trickshots L multishot Fluffy_Pillow 25.5/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:19.336 trickshots K rapid_fire Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
2:21.149 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
2:22.336 trickshots O steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots
2:23.724 trickshots J aimed_shot enemy5 40.6/100: 41% focus steady_focus, trick_shots
2:25.704 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots(2), steady_focus
2:27.089 trickshots F steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
2:28.475 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots(2), steady_focus
2:29.665 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
2:31.051 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
2:32.240 trickshots J aimed_shot enemy3 49.5/100: 50% focus steady_focus, trick_shots
2:34.219 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus
2:35.408 trickshots O steady_shot Fluffy_Pillow 14.6/100: 15% focus precise_shots, steady_focus, trick_shots
2:36.793 trickshots O steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
2:38.182 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trick_shots
2:39.568 trickshots K rapid_fire Fluffy_Pillow 70.9/100: 71% focus precise_shots, steady_focus, trick_shots
2:41.359 trickshots L multishot Fluffy_Pillow 89.3/100: 89% focus precise_shots, steady_focus
2:42.547 trickshots J aimed_shot Fluffy_Pillow 76.8/100: 77% focus steady_focus, trick_shots
2:44.525 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus
2:45.714 trickshots J aimed_shot enemy2 41.8/100: 42% focus steady_focus, trick_shots
2:47.692 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus
2:49.078 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
2:50.465 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus
2:51.653 trickshots J aimed_shot enemy4 44.4/100: 44% focus lock_and_load, steady_focus, trick_shots
2:52.843 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots(2), steady_focus
2:54.034 trickshots O steady_shot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
2:55.420 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
2:56.610 trickshots J aimed_shot enemy3 45.8/100: 46% focus steady_focus, trick_shots
2:58.589 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
2:59.778 trickshots K rapid_fire Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
3:01.544 default 9 use_items Fluffy_Pillow 29.0/100: 29% focus steady_focus
3:01.544 trickshots G double_tap Fluffy_Pillow 29.0/100: 29% focus steady_focus
3:02.871 trickshots H resonating_arrow Fluffy_Pillow 37.4/100: 37% focus double_tap, steady_focus
3:04.060 trickshots L multishot Fluffy_Pillow 44.9/100: 45% focus double_tap, steady_focus, resonating_arrow
3:05.249 trickshots O steady_shot Fluffy_Pillow 32.5/100: 32% focus double_tap, steady_focus, trick_shots, resonating_arrow
3:06.635 trickshots F steady_shot Fluffy_Pillow 50.7/100: 51% focus double_tap, trick_shots, resonating_arrow
3:08.120 trickshots J aimed_shot Fluffy_Pillow 69.5/100: 70% focus double_tap, steady_focus, trick_shots, resonating_arrow
3:10.099 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, resonating_arrow
3:11.289 trickshots O steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots, resonating_arrow
3:12.675 trickshots J aimed_shot enemy2 53.4/100: 53% focus lock_and_load, steady_focus, trick_shots, resonating_arrow
3:13.866 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus
3:15.056 trickshots J aimed_shot enemy4 48.4/100: 48% focus steady_focus, trick_shots
3:17.034 trickshots L multishot Fluffy_Pillow 26.0/100: 26% focus lock_and_load, precise_shots(2), steady_focus
3:18.222 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:19.608 trickshots F steady_shot Fluffy_Pillow 32.2/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:20.993 trickshots K rapid_fire Fluffy_Pillow 51.0/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:22.785 trickshots L multishot Fluffy_Pillow 69.4/100: 69% focus lock_and_load, precise_shots, steady_focus
3:23.974 trickshots J aimed_shot enemy3 56.9/100: 57% focus lock_and_load, steady_focus, trick_shots
3:25.163 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus
3:26.350 trickshots J aimed_shot enemy5 51.9/100: 52% focus steady_focus, trick_shots
3:28.489 trickshots L multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus
3:29.678 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
3:31.066 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
3:32.454 trickshots N multishot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
3:33.641 trickshots O steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
3:35.027 trickshots N multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
3:36.215 trickshots J aimed_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
3:38.193 trickshots L multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
3:39.383 trickshots O steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
3:40.770 trickshots K rapid_fire Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
3:42.769 trickshots L multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
3:43.957 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
3:45.344 trickshots F steady_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
3:46.731 trickshots J aimed_shot enemy2 77.9/100: 78% focus steady_focus, trick_shots
3:48.708 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots(2), steady_focus
3:49.898 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
3:51.284 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
3:52.475 trickshots O steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
3:53.861 trickshots N multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
3:55.049 trickshots J aimed_shot enemy3 55.6/100: 56% focus steady_focus, trick_shots
3:57.028 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
3:58.216 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
3:59.601 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
4:00.987 trickshots K rapid_fire Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
4:02.868 trickshots G double_tap Fluffy_Pillow 77.0/100: 77% focus steady_focus
4:04.056 trickshots H resonating_arrow Fluffy_Pillow 84.6/100: 85% focus double_tap, steady_focus
4:05.244 trickshots I trueshot Fluffy_Pillow 92.1/100: 92% focus double_tap, steady_focus, resonating_arrow
4:05.244 cds D blood_fury Fluffy_Pillow 92.1/100: 92% focus double_tap, steady_focus, trueshot, resonating_arrow
4:05.244 trickshots L multishot Fluffy_Pillow 92.1/100: 92% focus blood_fury, double_tap, steady_focus, trueshot, resonating_arrow
4:06.432 trickshots J aimed_shot Fluffy_Pillow 83.4/100: 83% focus blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, resonating_arrow
4:07.618 trickshots L multishot Fluffy_Pillow 94.6/100: 95% focus blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow
4:08.807 trickshots J aimed_shot enemy2 85.9/100: 86% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
4:09.995 trickshots L multishot Fluffy_Pillow 62.2/100: 62% focus blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow
4:11.184 trickshots J aimed_shot enemy4 53.5/100: 53% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
4:12.369 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot, resonating_arrow
4:13.558 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, resonating_arrow
4:15.526 trickshots L multishot Fluffy_Pillow 49.7/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot
4:16.715 trickshots J aimed_shot enemy5 40.5/100: 41% focus blood_fury, trick_shots, trueshot
4:17.986 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus blood_fury, precise_shots(2), trueshot
4:19.470 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus blood_fury, lock_and_load, precise_shots(2), trueshot
4:20.953 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus lock_and_load, precise_shots(2), steady_focus
4:22.141 trickshots J aimed_shot enemy3 53.6/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:23.328 trickshots L multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots(2), steady_focus
4:24.518 trickshots K rapid_fire Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
4:26.341 trickshots L multishot Fluffy_Pillow 67.1/100: 67% focus precise_shots, steady_focus
4:27.530 trickshots J aimed_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
4:29.507 trickshots L multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots(2), steady_focus
4:30.696 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus, trick_shots
4:32.083 default 9 use_items Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, trick_shots
4:32.083 trickshots F steady_shot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, trick_shots
4:33.470 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
4:34.658 trickshots J aimed_shot enemy4 44.8/100: 45% focus steady_focus, trick_shots
4:36.636 trickshots L multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots, steady_focus
4:37.825 trickshots O steady_shot Fluffy_Pillow 9.8/100: 10% focus steady_focus, trick_shots
4:39.212 trickshots M kill_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
4:40.401 trickshots O steady_shot Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
4:41.787 trickshots J aimed_shot enemy2 44.9/100: 45% focus steady_focus, trick_shots
4:43.767 trickshots L multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus
4:44.955 trickshots K rapid_fire Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
4:46.811 trickshots L multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
4:48.000 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
4:49.387 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus trick_shots
4:50.871 trickshots J aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
4:52.850 trickshots L multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
4:54.038 trickshots M kill_shot Fluffy_Pillow 18.4/100: 18% focus steady_focus, trick_shots
4:55.225 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
4:56.611 trickshots O steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
4:57.997 trickshots O steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
4:59.384 trickshots J aimed_shot enemy3 72.3/100: 72% focus lock_and_load, steady_focus, trick_shots
5:00.572 trickshots L multishot Fluffy_Pillow 79.8/100: 80% focus precise_shots, steady_focus
5:01.761 trickshots J aimed_shot enemy4 67.3/100: 67% focus steady_focus, trick_shots
5:03.741 trickshots G double_tap Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
5:04.931 trickshots H resonating_arrow Fluffy_Pillow 52.4/100: 52% focus double_tap, precise_shots, steady_focus
5:06.119 trickshots L multishot Fluffy_Pillow 59.9/100: 60% focus double_tap, precise_shots, steady_focus, resonating_arrow
5:07.307 trickshots K rapid_fire Fluffy_Pillow 47.4/100: 47% focus double_tap, steady_focus, trick_shots, resonating_arrow
5:09.342 trickshots L multishot Fluffy_Pillow 74.3/100: 74% focus steady_focus, resonating_arrow
5:10.531 trickshots J aimed_shot enemy2 61.8/100: 62% focus steady_focus, trick_shots, resonating_arrow
5:12.508 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus, resonating_arrow
5:13.695 trickshots M kill_shot Fluffy_Pillow 26.6/100: 27% focus precise_shots, trick_shots, resonating_arrow
5:14.968 cds E potion Fluffy_Pillow 24.1/100: 24% focus precise_shots, trick_shots, resonating_arrow
5:14.968 trickshots O steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, trick_shots, resonating_arrow, potion_of_spectral_agility
5:16.450 trickshots F steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, trick_shots, potion_of_spectral_agility
5:17.933 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.121 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.507 trickshots J aimed_shot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.485 trickshots L multishot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus, potion_of_spectral_agility
5:23.674 trickshots M kill_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.883 trickshots O steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.270 trickshots O steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.656 trickshots K rapid_fire Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.493 trickshots L multishot Fluffy_Pillow 86.8/100: 87% focus steady_focus, potion_of_spectral_agility
5:30.683 trickshots J aimed_shot enemy3 74.3/100: 74% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.662 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:33.850 trickshots M kill_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.038 trickshots O steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.423 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:37.611 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.997 trickshots F steady_shot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Kyrian"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=kyrian

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Necrolord : 10255 dps, 3125 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10254.5 10254.5 19.0 / 0.185% 1236.1 / 12.1% 1003.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.2 10.0 Focus 0.00% 47.3 100.0% 100%
Talents
Necrolord
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Necrolord 10255
Aimed Shot 3603 (4000) 35.1% (39.0%) 47.4 6.33sec 25379 16063 Direct 236.8 (262.2) 3733 7463 4579 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.42 236.80 0.00 0.00 1.5799 0.0000 1084467.76 1549053.75 29.99% 16063.50 16063.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 183.05 126 244 3733.43 2524 9493 3736.00 3502 4025 683401 976170 29.99%
crit 22.70% 53.76 30 83 7462.51 5048 18985 7459.35 6310 8727 401067 572884 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.61
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 397 3.8% 0.0 0.00sec 0 0 Direct 25.4 3810 7589 4679 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.39 0.00 0.00 0.0000 0.0000 118896.99 169832.46 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.94% 19.53 6 31 3810.13 2524 9493 3833.33 3144 4832 74455 106351 29.99%
crit 23.06% 5.85 0 14 7589.08 5048 18985 7645.99 0 17910 44442 63481 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.7% 114.8 2.63sec 984 433 Direct 114.5 804 1610 986 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.78 114.55 0.00 0.00 2.2721 0.0000 112914.28 161286.75 29.99% 432.97 432.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 88.68 60 113 803.77 774 970 803.66 790 818 71278 101814 29.99%
crit 22.58% 25.87 12 42 1609.56 1548 1940 1609.36 1548 1703 41636 59473 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Death Chakram 257 2.5% 6.9 46.43sec 11176 9718 Direct 48.3 1308 2629 1604 22.4%

Stats Details: Death Chakram

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.93 48.30 0.00 0.00 1.1501 0.0000 77433.50 77433.50 0.00% 9718.06 9718.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.65% 37.50 24 53 1307.93 798 2184 1308.01 1204 1425 49056 49056 0.00%
crit 22.35% 10.80 3 22 2628.55 1597 4367 2627.97 1914 3332 28378 28378 0.00%

Action Details: Death Chakram

  • id:325028
  • school:shadow
  • range:40.0
  • travel_speed:30.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:7
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:per_hit
  • energize_resource:focus
  • energize_amount:3.0

Spelldata

  • id:325028
  • name:Death Chakram
  • school:shadow
  • tooltip:
  • description:Throw a deadly chakram at your current target that will rapidly deal {$325037s1=0} Shadow damage $x times, bouncing to other targets if they are nearby. Each time the chakram deals damage, its damage is increased by {$s3=15}% and you generate {$s4=3} Focus.

Action Details: Death Chakram St

  • id:325037
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:per_hit
  • energize_resource:focus
  • energize_amount:3.0

Spelldata

  • id:325037
  • name:Death Chakram
  • school:shadow
  • tooltip:
  • description:{$@spelldesc325028=Throw a deadly chakram at your current target that will rapidly deal {$325037s1=0} Shadow damage $x times, bouncing to other targets if they are nearby. Each time the chakram deals damage, its damage is increased by {$s3=15}% and you generate {$s4=3} Focus.}

Action Priority List

    trickshots
    [J]:6.93
  • if_expr:focus+cast_regen<focus.max
Dreadfire Vessel 137 1.3% 3.7 90.74sec 10983 0 Direct 3.7 9043 18102 11013 21.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41051.82 41051.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.23% 2.92 0 4 9043.19 8937 9474 8989.03 0 9474 26365 26365 0.00%
crit 21.77% 0.81 0 4 18102.18 17875 18947 11058.14 0 18947 14687 14687 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.65sec 543 0 Direct 21.7 442 883 543 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.71 21.71 0.00 0.00 0.0000 0.0000 11793.32 11793.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 16.72 7 30 441.79 435 461 441.77 435 451 7389 7389 0.00%
crit 22.97% 4.99 0 13 883.13 871 923 880.61 0 923 4404 4404 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 80 0.8% 4.5 13.60sec 5367 4478 Direct 4.5 4221 9511 5423 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.52 4.48 0.00 0.00 1.1987 0.0000 24277.90 34678.55 29.99% 4477.67 4477.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 3.47 0 7 4221.01 4065 4796 4201.34 0 4661 14652 20929 29.90%
crit 22.57% 1.01 0 5 9511.11 9146 10792 6320.65 0 10792 9626 13750 19.95%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.52
  • if_expr:buff.dead_eye.down
Master Marksman 488 4.8% 317.1 0.97sec 463 0 Periodic 541.2 272 0 272 0.0% 71.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 317.15 0.00 541.23 541.23 0.0000 2.0000 146997.28 146997.28 0.00% 135.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 541.23 394 673 271.54 37 2057 271.73 227 341 146997 146997 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2700 26.4% 84.1 3.58sec 9672 8459 Direct 419.8 1580 3156 1939 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.14 419.78 0.00 0.00 1.1433 0.0000 813823.25 1162465.13 29.99% 8459.44 8459.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 324.20 244 398 1579.63 953 2090 1579.36 1480 1681 512113 731502 29.99%
crit 22.77% 95.58 59 132 3156.31 1905 4180 3156.25 2915 3384 301711 430964 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.18
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:9.95
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 981 9.6% 15.4 19.36sec 19206 10912 Periodic 552.1 437 874 536 22.6% 1.5%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.40 0.00 110.82 552.05 1.7600 0.2098 295857.65 422603.07 29.99% 10912.42 10912.42
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 427.08 269 581 437.03 351 881 436.92 422 451 186642 266599 29.99%
crit 22.64% 124.97 66 191 873.66 703 1762 873.71 799 948 109216 156004 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.40
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 832 8.1% 0.0 0.00sec 0 0 Direct 47.3 500 999 613 22.7%
Periodic 383.4 471 942 578 22.7% 54.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.29 383.43 383.43 0.0000 2.1511 250693.69 250693.69 0.00% 303.94 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 36.55 22 49 499.70 479 600 499.73 491 508 18266 18266 0.00%
crit 22.70% 10.74 1 27 998.75 958 1201 998.67 958 1079 10723 10723 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 296.28 204 391 471.34 3 600 471.40 464 481 139657 139657 0.00%
crit 22.73% 87.15 54 124 941.55 7 1201 941.60 881 991 82048 82048 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.2 6.69sec 297 0 Direct 44.2 242 484 298 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.18 44.18 0.00 0.00 0.0000 0.0000 13140.68 13140.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 34.04 14 53 241.98 239 254 241.98 239 246 8238 8238 0.00%
crit 22.94% 10.13 1 22 483.86 479 508 483.89 479 502 4903 4903 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 322 3.1% 62.0 4.84sec 1566 1161 Direct 62.9 1254 2511 1543 23.0%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 61.99 62.91 0.00 0.00 1.3493 0.0000 97094.38 138689.62 29.99% 1160.83 1160.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.00% 48.44 30 68 1254.47 1219 1529 1254.18 1229 1277 60773 86809 29.99%
crit 23.00% 14.47 4 26 2510.52 2439 3057 2509.67 2439 2674 36321 51881 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.35
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:45.88
Simple Action Stats Execute Interval
Necrolord
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.57sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.68sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9799 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 312.26sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.50
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.58sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.60% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.60%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 4.6sec 8.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 11.3s

Stack Uptimes

  • double_tap_1:8.58%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.4sec 29.5sec 1.9sec 5.67% 18.39% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 230.8s
  • trigger_min/max:1.8s / 230.8s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 12.6s

Stack Uptimes

  • lock_and_load_1:5.67%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.9sec 310.9sec 23.3sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.3 7.5sec 6.3sec 2.8sec 37.58% 79.73% 3.6 (3.6) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 30.8s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.7s

Stack Uptimes

  • precise_shots_1:31.99%
  • precise_shots_2:5.59%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 8.2 14.7 38.7sec 13.3sec 33.8sec 91.34% 0.00% 14.7 (14.7) 7.3

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 234.7s
  • trigger_min/max:4.0s / 43.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 232.7s

Stack Uptimes

  • steady_focus_1:91.34%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 20.5 4.7sec 3.6sec 4.2sec 88.87% 100.00% 20.5 (20.5) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.7s
  • trigger_min/max:0.9s / 11.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.60% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.60%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.8s 48.0s 233.4s
double_tap_rapid_fire 0.5 0.0 4.0 85.3s 58.2s 183.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.62% 0.41% 1.50% 0.5s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7560.0012.7173.0300.0157.145
Aimed Shot1.2840.0016.8798.9441.03723.341
Kill Shot4.1030.00222.23813.2210.00030.421
Death Chakram1.5510.0019.5288.5181.69923.021
Trueshot0.7360.0012.6811.2100.0004.822
Rapid Fire2.6500.00122.22133.30512.75460.258

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Necrolord
steady_shot Focus 62.97 609.66 20.20% 9.68 20.06 3.19%
death_chakram Focus 6.93 145.52 4.82% 21.00 0.00 0.00%
rapid_fire Focus 110.81 109.91 3.64% 0.99 0.90 0.81%
focus_regen Focus 576.80 1956.15 64.83% 3.39 14.45 0.73%
Trueshot Focus 111.56 196.30 6.51% 1.76 1.42 0.72%
Usage Type Count Total Avg RPE APR
Necrolord
aimed_shot Focus 47.4 1349.8 28.5 28.5 891.5
kill_shot Focus 4.5 45.2 10.0 10.0 536.9
multishot Focus 84.1 1682.7 20.0 20.0 483.6
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.01 10.21 36.9 39.9 0.3 100.0

Statistics & Data Analysis

Fight Length
Necrolord Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
Necrolord Damage Per Second
Count 1018
Mean 10254.52
Minimum 9297.60
Maximum 11339.71
Spread ( max - min ) 2042.11
Range [ ( max - min ) / 2 * 100% ] 9.96%
Standard Deviation 308.8927
5th Percentile 9770.42
95th Percentile 10768.13
( 95th Percentile - 5th Percentile ) 997.71
Mean Distribution
Standard Deviation 9.6813
95.00% Confidence Interval ( 10235.55 - 10273.50 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3486
0.1 Scale Factor Error with Delta=300 815
0.05 Scale Factor Error with Delta=300 3259
0.01 Scale Factor Error with Delta=300 81452
Priority Target DPS
Necrolord Priority Target Damage Per Second
Count 1018
Mean 3124.72
Minimum 2870.08
Maximum 3475.81
Spread ( max - min ) 605.73
Range [ ( max - min ) / 2 * 100% ] 9.69%
Standard Deviation 99.6469
5th Percentile 2969.03
95th Percentile 3286.27
( 95th Percentile - 5th Percentile ) 317.24
Mean Distribution
Standard Deviation 3.1231
95.00% Confidence Interval ( 3118.60 - 3130.84 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3907
0.1 Scale Factor Error with Delta=300 85
0.05 Scale Factor Error with Delta=300 340
0.01 Scale Factor Error with Delta=300 8477
DPS(e)
Necrolord Damage Per Second (Effective)
Count 1018
Mean 10254.52
Minimum 9297.60
Maximum 11339.71
Spread ( max - min ) 2042.11
Range [ ( max - min ) / 2 * 100% ] 9.96%
Damage
Necrolord Damage
Count 1018
Mean 3088442.50
Minimum 2315810.52
Maximum 3873190.67
Spread ( max - min ) 1557380.15
Range [ ( max - min ) / 2 * 100% ] 25.21%
DTPS
Necrolord Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Necrolord Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Necrolord Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Necrolord Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Necrolord Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Necrolord Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NecrolordTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Necrolord Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.50 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.35 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.61 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
J 6.93 death_chakram,if=focus+cast_regen<focus.max
K 15.40 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.18 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.52 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 9.95 multishot,if=focus>cost+action.aimed_shot.cost
O 45.88 steady_shot

Sample Sequence

0125789FHDELILIJLILIOLKLILOFILKLOILOOILOOOLILOONKLILOOLGIJLONOFILKLILOILILOFLILILKLO9FILOONJILOLILKGLILOFLIHDLOILKLOFILILILKLIJLOFILONNOILKLOFNIGLLILILO9FILKLOIJLOFILOOLNILKLOFNILOOOLOILKLGOFIJLLNHDNILKLOFILILKLOILOFOLIL9ILKLMOFIJLLOILGMILKLOFILMILOOILELILKLMOFILJOILMOFK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Necrolord 100.0/100: 100% focus
Pre precombat 1 augmentation Necrolord 100.0/100: 100% focus
Pre precombat 2 food Necrolord 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.312 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.226 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.141 trickshots J death_chakram Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.058 trickshots L multishot Fluffy_Pillow 76.8/100: 77% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.973 trickshots I aimed_shot enemy3 68.1/100: 68% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.888 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:08.802 trickshots I aimed_shot enemy4 35.7/100: 36% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.718 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.788 trickshots L multishot Fluffy_Pillow 40.2/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:11.703 trickshots K rapid_fire Fluffy_Pillow 31.5/100: 31% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.160 trickshots L multishot Fluffy_Pillow 60.5/100: 60% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.075 trickshots I aimed_shot enemy5 51.7/100: 52% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.990 trickshots L multishot Fluffy_Pillow 28.0/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.904 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.971 trickshots F steady_shot Fluffy_Pillow 40.2/100: 40% focus bloodlust, trick_shots, potion_of_spectral_agility
0:18.111 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:19.633 trickshots L multishot Fluffy_Pillow 36.5/100: 37% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.549 trickshots K rapid_fire Fluffy_Pillow 24.0/100: 24% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.985 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus bloodlust, steady_focus, potion_of_spectral_agility
0:22.899 trickshots O steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.967 trickshots I aimed_shot enemy2 49.2/100: 49% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.492 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.406 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.473 trickshots O steady_shot Fluffy_Pillow 33.0/100: 33% focus bloodlust, steady_focus, trick_shots
0:28.541 trickshots I aimed_shot enemy3 51.8/100: 52% focus bloodlust, steady_focus, trick_shots
0:30.066 trickshots L multishot Fluffy_Pillow 29.3/100: 29% focus bloodlust, precise_shots(2), steady_focus
0:30.981 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.047 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.115 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.184 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.099 trickshots I aimed_shot enemy4 60.8/100: 61% focus bloodlust, steady_focus, trick_shots
0:36.623 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus bloodlust, precise_shots, steady_focus
0:37.538 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots
0:38.603 trickshots O steady_shot Fluffy_Pillow 44.6/100: 45% focus bloodlust, steady_focus, trick_shots
0:39.672 trickshots N multishot Fluffy_Pillow 63.4/100: 63% focus bloodlust, steady_focus, trick_shots
0:40.587 trickshots K rapid_fire Fluffy_Pillow 50.9/100: 51% focus bloodlust, steady_focus, trick_shots
0:41.946 trickshots L multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus
0:43.135 trickshots I aimed_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
0:45.114 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots(2), steady_focus
0:46.302 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, trick_shots
0:47.687 trickshots O steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
0:49.072 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
0:50.261 trickshots G double_tap Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
0:51.449 trickshots I aimed_shot enemy2 52.4/100: 52% focus double_tap, steady_focus, trick_shots
0:53.427 trickshots J death_chakram Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
0:54.616 trickshots L multishot Fluffy_Pillow 58.5/100: 58% focus precise_shots, steady_focus
0:55.803 trickshots O steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
0:57.190 trickshots N multishot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
0:58.379 trickshots O steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
0:59.765 trickshots F steady_shot Fluffy_Pillow 71.1/100: 71% focus lock_and_load, steady_focus, trick_shots
1:01.151 trickshots I aimed_shot enemy3 89.9/100: 90% focus lock_and_load, steady_focus, trick_shots
1:02.338 trickshots L multishot Fluffy_Pillow 97.4/100: 97% focus precise_shots(2), steady_focus
1:03.527 trickshots K rapid_fire Fluffy_Pillow 84.9/100: 85% focus precise_shots, steady_focus, trick_shots
1:05.368 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus
1:06.557 trickshots I aimed_shot enemy4 87.5/100: 88% focus steady_focus, trick_shots
1:08.535 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:09.725 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:11.112 trickshots I aimed_shot Fluffy_Pillow 71.3/100: 71% focus lock_and_load, steady_focus, trick_shots
1:12.302 trickshots L multishot Fluffy_Pillow 78.9/100: 79% focus precise_shots, steady_focus
1:13.490 trickshots I aimed_shot enemy5 66.4/100: 66% focus steady_focus, trick_shots
1:15.468 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
1:16.657 trickshots O steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, trick_shots
1:18.142 trickshots F steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, trick_shots
1:19.626 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
1:20.815 trickshots I aimed_shot enemy2 56.3/100: 56% focus lock_and_load, steady_focus, trick_shots
1:22.003 trickshots L multishot Fluffy_Pillow 63.8/100: 64% focus precise_shots, steady_focus
1:23.190 trickshots I aimed_shot enemy3 51.3/100: 51% focus steady_focus, trick_shots
1:25.169 trickshots L multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots(2), steady_focus
1:26.356 trickshots K rapid_fire Fluffy_Pillow 16.4/100: 16% focus precise_shots, steady_focus, trick_shots
1:28.109 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus
1:29.295 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus steady_focus, trick_shots
1:30.683 default 9 use_items Fluffy_Pillow 40.8/100: 41% focus steady_focus, trick_shots
1:30.683 trickshots F steady_shot Fluffy_Pillow 40.8/100: 41% focus steady_focus, trick_shots
1:32.070 trickshots I aimed_shot Fluffy_Pillow 59.5/100: 60% focus steady_focus, trick_shots
1:34.048 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus
1:35.236 trickshots O steady_shot Fluffy_Pillow 24.6/100: 25% focus steady_focus, trick_shots
1:36.623 trickshots O steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
1:38.009 trickshots N multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
1:39.197 trickshots J death_chakram Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:40.385 trickshots I aimed_shot enemy2 78.2/100: 78% focus steady_focus, trick_shots
1:42.364 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots(2), steady_focus
1:43.555 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
1:44.941 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
1:46.132 trickshots I aimed_shot enemy3 49.5/100: 50% focus lock_and_load, steady_focus, trick_shots
1:47.321 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus
1:48.509 trickshots K rapid_fire Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:50.300 trickshots G double_tap Fluffy_Pillow 62.9/100: 63% focus steady_focus
1:51.488 trickshots L multishot Fluffy_Pillow 70.4/100: 70% focus double_tap, steady_focus
1:52.677 trickshots I aimed_shot enemy4 58.0/100: 58% focus double_tap, steady_focus, trick_shots
1:54.657 trickshots L multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2)
1:55.928 trickshots O steady_shot Fluffy_Pillow 22.3/100: 22% focus precise_shots, trick_shots
1:57.410 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, trick_shots
1:58.893 trickshots L multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
2:00.081 trickshots I aimed_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
2:02.060 trickshots H trueshot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus
2:02.060 cds D blood_fury Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus, trueshot
2:02.060 trickshots L multishot Fluffy_Pillow 24.9/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:03.249 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.637 trickshots I aimed_shot enemy2 44.4/100: 44% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:05.827 trickshots L multishot Fluffy_Pillow 20.7/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.015 trickshots K rapid_fire Fluffy_Pillow 12.0/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.835 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.022 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot
2:11.409 trickshots F steady_shot Fluffy_Pillow 58.7/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.797 trickshots I aimed_shot enemy3 86.9/100: 87% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:13.984 trickshots L multishot Fluffy_Pillow 98.1/100: 98% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot
2:15.172 trickshots I aimed_shot enemy4 89.4/100: 89% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:16.360 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:17.548 trickshots I aimed_shot enemy5 89.7/100: 90% focus precise_shots, steady_focus, trick_shots
2:19.527 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
2:20.715 trickshots K rapid_fire Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
2:22.543 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus
2:23.731 trickshots I aimed_shot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
2:25.711 trickshots J death_chakram Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
2:26.900 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots, steady_focus
2:28.090 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus trick_shots
2:29.573 trickshots F steady_shot Fluffy_Pillow 70.9/100: 71% focus trick_shots
2:31.055 trickshots I aimed_shot enemy2 89.6/100: 90% focus steady_focus, trick_shots
2:33.032 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:34.222 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
2:35.609 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
2:36.797 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
2:37.987 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:39.375 trickshots I aimed_shot enemy3 65.2/100: 65% focus steady_focus, trick_shots
2:41.551 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
2:42.741 trickshots K rapid_fire Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
2:44.494 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus steady_focus
2:45.682 trickshots O steady_shot Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots
2:47.069 trickshots F steady_shot Fluffy_Pillow 55.4/100: 55% focus trick_shots
2:48.553 trickshots N multishot Fluffy_Pillow 74.2/100: 74% focus steady_focus, trick_shots
2:49.741 trickshots I aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
2:51.721 trickshots G double_tap Fluffy_Pillow 39.3/100: 39% focus lock_and_load, precise_shots(2), steady_focus
2:52.909 trickshots L multishot Fluffy_Pillow 46.8/100: 47% focus double_tap, lock_and_load, precise_shots(2), steady_focus
2:54.097 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:55.285 trickshots I aimed_shot enemy2 21.8/100: 22% focus double_tap, lock_and_load, steady_focus, trick_shots
2:56.474 trickshots L multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
2:57.662 trickshots I aimed_shot enemy4 16.9/100: 17% focus lock_and_load, steady_focus, trick_shots
2:58.850 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
3:00.038 trickshots O steady_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
3:01.423 default 9 use_items Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
3:01.423 trickshots F steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
3:02.810 trickshots I aimed_shot enemy3 49.5/100: 49% focus steady_focus, trick_shots
3:04.788 trickshots L multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
3:05.978 trickshots K rapid_fire Fluffy_Pillow 14.5/100: 15% focus steady_focus, trick_shots
3:07.843 trickshots L multishot Fluffy_Pillow 33.3/100: 33% focus steady_focus
3:09.034 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
3:10.419 trickshots I aimed_shot enemy5 39.6/100: 40% focus steady_focus, trick_shots
3:12.397 trickshots J death_chakram Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus
3:13.585 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
3:14.772 trickshots O steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
3:16.157 trickshots F steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
3:17.544 trickshots I aimed_shot Fluffy_Pillow 70.7/100: 71% focus steady_focus, trick_shots
3:19.523 trickshots L multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), steady_focus
3:20.711 trickshots O steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
3:22.099 trickshots O steady_shot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus, trick_shots
3:23.485 trickshots L multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus, trick_shots
3:24.673 trickshots N multishot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
3:25.861 trickshots I aimed_shot enemy2 48.4/100: 48% focus steady_focus, trick_shots
3:28.078 trickshots L multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots(2), steady_focus
3:29.267 trickshots K rapid_fire Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots
3:31.087 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
3:32.277 trickshots O steady_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
3:33.663 trickshots F steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
3:35.050 trickshots N multishot Fluffy_Pillow 58.5/100: 59% focus steady_focus, trick_shots
3:36.240 trickshots I aimed_shot enemy3 46.0/100: 46% focus steady_focus, trick_shots
3:38.217 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
3:39.405 trickshots O steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
3:40.790 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots
3:42.177 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
3:43.563 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
3:44.751 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:46.136 trickshots I aimed_shot Fluffy_Pillow 73.7/100: 74% focus steady_focus, trick_shots
3:48.115 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
3:49.304 trickshots K rapid_fire Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
3:51.065 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus
3:52.253 trickshots G double_tap Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:53.441 trickshots O steady_shot Fluffy_Pillow 51.9/100: 52% focus double_tap, steady_focus, trick_shots
3:54.827 trickshots F steady_shot Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots
3:56.214 trickshots I aimed_shot enemy2 89.5/100: 89% focus double_tap, steady_focus, trick_shots
3:58.193 trickshots J death_chakram Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
3:59.380 trickshots L multishot Fluffy_Pillow 93.5/100: 94% focus precise_shots(2), steady_focus
4:00.570 trickshots L multishot Fluffy_Pillow 81.1/100: 81% focus precise_shots, steady_focus, trick_shots
4:01.758 trickshots N multishot Fluffy_Pillow 68.6/100: 69% focus steady_focus, trick_shots
4:02.947 trickshots H trueshot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
4:02.947 cds D blood_fury Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots, trueshot
4:02.947 trickshots N multishot Fluffy_Pillow 56.1/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.136 trickshots I aimed_shot enemy3 47.4/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.326 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.514 trickshots K rapid_fire Fluffy_Pillow 15.0/100: 15% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:08.326 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
4:09.514 trickshots O steady_shot Fluffy_Pillow 33.5/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.901 trickshots F steady_shot Fluffy_Pillow 61.6/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.286 trickshots I aimed_shot Fluffy_Pillow 89.1/100: 89% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.474 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus blood_fury, precise_shots, steady_focus, trueshot
4:14.661 trickshots I aimed_shot enemy4 56.7/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.848 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus blood_fury, precise_shots, steady_focus, trueshot
4:17.035 trickshots K rapid_fire Fluffy_Pillow 24.2/100: 24% focus blood_fury, steady_focus, trick_shots, trueshot
4:18.828 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus steady_focus
4:20.016 trickshots O steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
4:21.401 trickshots I aimed_shot enemy2 51.7/100: 52% focus steady_focus, trick_shots
4:23.378 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2), steady_focus
4:24.566 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots
4:25.952 trickshots F steady_shot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trick_shots
4:27.339 trickshots O steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
4:28.727 trickshots L multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
4:29.916 trickshots I aimed_shot enemy3 60.6/100: 61% focus lock_and_load, steady_focus, trick_shots
4:31.105 trickshots L multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus
4:32.294 default 9 use_items Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
4:32.294 trickshots I aimed_shot enemy5 55.6/100: 56% focus steady_focus, trick_shots
4:34.271 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
4:35.458 trickshots K rapid_fire Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
4:37.358 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
4:38.547 trickshots M kill_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
4:39.735 trickshots O steady_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
4:41.121 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
4:42.507 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
4:44.486 trickshots J death_chakram Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
4:45.676 trickshots L multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots(2), steady_focus
4:46.865 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
4:48.054 trickshots O steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
4:49.441 trickshots I aimed_shot enemy2 62.1/100: 62% focus steady_focus, trick_shots
4:51.420 trickshots L multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus
4:52.610 trickshots G double_tap Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
4:53.800 trickshots M kill_shot Fluffy_Pillow 34.7/100: 35% focus double_tap, steady_focus, trick_shots
4:54.990 trickshots I aimed_shot enemy3 32.2/100: 32% focus double_tap, lock_and_load, steady_focus, trick_shots
4:56.178 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
4:57.365 trickshots K rapid_fire Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
4:59.023 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots
5:00.296 trickshots O steady_shot Fluffy_Pillow 31.6/100: 32% focus trick_shots
5:01.780 trickshots F steady_shot Fluffy_Pillow 50.4/100: 50% focus trick_shots
5:03.265 trickshots I aimed_shot enemy4 69.2/100: 69% focus steady_focus, trick_shots
5:05.244 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
5:06.431 trickshots M kill_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
5:07.621 trickshots I aimed_shot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, steady_focus, trick_shots
5:08.811 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
5:09.999 trickshots O steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
5:11.385 trickshots O steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
5:12.772 trickshots I aimed_shot enemy5 64.4/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:13.961 trickshots L multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots(2), steady_focus
5:15.149 cds E potion Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
5:15.149 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.336 trickshots I aimed_shot enemy2 46.9/100: 47% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.313 trickshots L multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, potion_of_spectral_agility
5:19.503 trickshots K rapid_fire Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.400 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus steady_focus, potion_of_spectral_agility
5:22.588 trickshots M kill_shot Fluffy_Pillow 18.5/100: 19% focus steady_focus, trick_shots, potion_of_spectral_agility
5:23.777 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots, potion_of_spectral_agility
5:25.163 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.549 trickshots I aimed_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:28.528 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, potion_of_spectral_agility
5:29.716 trickshots J death_chakram Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots, potion_of_spectral_agility
5:30.905 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.292 trickshots I aimed_shot enemy3 65.9/100: 66% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.271 trickshots L multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:35.460 trickshots M kill_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.648 trickshots O steady_shot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:38.036 trickshots F steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:39.423 trickshots K rapid_fire Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Necrolord"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=necrolord

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Night_Fae : 11336 dps, 3364 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11335.9 11335.9 22.5 / 0.198% 1396.9 / 12.3% 1138.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Night_Fae 11336
Aimed Shot 3578 (3986) 31.6% (35.2%) 46.7 6.45sec 25706 16275 Direct 233.0 (258.9) 3764 7561 4624 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.65 233.00 0.00 0.00 1.5795 0.0000 1077136.51 1538581.79 29.99% 16274.66 16274.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 180.27 124 238 3764.13 2524 9967 3767.16 3576 4020 678634 969361 29.99%
crit 22.63% 52.73 27 79 7561.16 5048 19934 7560.58 6404 9174 398502 569220 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.86
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 408 3.6% 0.0 0.00sec 0 0 Direct 25.9 3838 7718 4710 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.91 0.00 0.00 0.0000 0.0000 122077.77 174375.89 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 20.09 6 31 3838.04 2524 9967 3855.87 3187 4797 77094 110122 29.99%
crit 22.49% 5.83 0 14 7717.61 5048 19934 7735.88 0 18806 44983 64254 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.3% 114.0 2.66sec 990 436 Direct 113.7 810 1619 992 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.95 113.74 0.00 0.00 2.2702 0.0000 112845.26 161188.17 29.99% 436.20 436.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 88.11 61 117 809.85 774 1019 809.81 795 824 71363 101935 29.99%
crit 22.53% 25.62 10 43 1618.87 1548 2037 1618.58 1559 1710 41482 59253 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.2% 3.7 90.76sec 11057 0 Direct 3.7 9040 18098 11077 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41305.19 41305.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 2.89 0 4 9039.66 8937 9474 8987.59 0 9474 26124 26124 0.00%
crit 22.50% 0.84 0 4 18098.29 17875 18947 11006.17 0 18947 15182 15182 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.0 13.21sec 548 0 Direct 22.0 445 891 548 23.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.96 21.96 0.00 0.00 0.0000 0.0000 12031.34 12031.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.94% 16.90 7 29 445.08 435 485 445.11 435 456 7520 7520 0.00%
crit 23.06% 5.06 0 15 890.65 871 969 882.94 0 969 4511 4511 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.7% 4.7 13.35sec 5421 4539 Direct 4.6 4248 9585 5446 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.64 0.00 0.00 1.1943 0.0000 25310.50 36153.52 29.99% 4539.19 4539.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 3.60 0 6 4247.68 4065 4838 4238.52 0 4838 15282 21828 29.96%
crit 22.53% 1.05 0 5 9585.03 9146 10885 6523.05 0 10885 10029 14325 20.42%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 480 4.2% 306.6 1.00sec 471 0 Periodic 527.3 274 0 274 0.0% 69.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 306.57 0.00 527.34 527.34 0.0000 2.0000 144522.00 144522.00 0.00% 137.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 527.34 380 661 274.07 37 2164 274.33 214 340 144522 144522 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2666 23.6% 81.5 3.69sec 9857 8634 Direct 406.9 1608 3217 1975 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.53 406.95 0.00 0.00 1.1415 0.0000 803636.72 1147914.69 29.99% 8634.38 8634.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 314.17 235 397 1607.56 953 2194 1607.33 1491 1715 505078 721454 29.99%
crit 22.80% 92.78 60 136 3217.41 1905 4389 3217.80 2853 3436 298558 426461 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.48
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.05
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1021 9.0% 15.9 19.08sec 19390 11085 Periodic 564.4 444 889 545 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.87 0.00 113.27 564.36 1.7492 0.2097 307624.95 439411.47 29.99% 11084.78 11084.78
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 436.21 288 580 443.94 351 925 443.96 426 458 193657 276619 29.99%
crit 22.71% 128.16 78 192 889.25 703 1850 889.24 815 991 113968 162792 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.86
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 824 7.3% 0.0 0.00sec 0 0 Direct 46.5 505 1012 619 22.5%
Periodic 376.5 475 951 583 22.6% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.54 376.53 376.53 0.0000 2.1564 248222.31 248222.31 0.00% 305.71 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 36.06 21 53 505.27 479 630 505.37 491 518 18218 18218 0.00%
crit 22.52% 10.48 2 23 1012.15 958 1261 1012.09 958 1134 10609 10609 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 291.56 206 386 475.27 3 630 475.35 467 486 138579 138579 0.00%
crit 22.57% 84.97 52 125 951.07 7 1261 951.22 899 992 80816 80816 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.5 6.68sec 299 0 Direct 44.5 244 488 299 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.46 44.46 0.00 0.00 0.0000 0.0000 13300.98 13300.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 34.38 17 56 243.84 239 266 243.84 240 248 8382 8382 0.00%
crit 22.69% 10.09 2 22 487.63 479 533 487.73 479 507 4919 4919 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.1% 68.2 4.40sec 1569 1165 Direct 69.1 1263 2527 1549 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.22 69.13 0.00 0.00 1.3467 0.0000 107040.19 152896.21 29.99% 1165.14 1165.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 53.54 32 73 1263.48 1219 1605 1263.24 1237 1291 67646 96625 29.99%
crit 22.55% 15.59 4 28 2526.68 2439 3210 2525.99 2439 2642 39395 56271 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.82
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.66
Wild Spirits 49 (1325) 0.4% (11.6%) 3.0 120.70sec 133491 121675 Direct 14.8 (251.3) 808 1614 994 23.1% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.78 0.00 0.00 1.0974 0.0000 14693.89 14693.89 0.00% 121675.26 121675.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.93% 11.37 4 15 807.91 776 910 808.05 786 837 9188 9188 0.00%
crit 23.07% 3.41 0 8 1614.05 1552 1820 1581.25 0 1820 5506 5506 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1276 11.2% 47.3 5.36sec 8071 0 Direct 236.6 1317 2633 1614 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.31 236.56 0.00 0.00 0.0000 0.0000 381845.78 381845.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 183.11 117 218 1316.56 1174 1471 1317.15 1299 1355 241079 241079 0.00%
crit 22.60% 53.46 24 77 2633.35 2347 2942 2634.17 2569 2715 140767 140767 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
Night_Fae
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.83sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.96
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9783 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 311.64sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.84sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.55% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 15.0s

Stack Uptimes

  • blood_fury_1:14.55%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.75%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.4sec 29.5sec 1.8sec 5.50% 18.90% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 252.7s
  • trigger_min/max:1.8s / 252.7s
  • trigger_pct:8.13%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.50%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.4sec 310.4sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.7s
  • trigger_min/max:300.0s / 332.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 6.1 7.4sec 6.4sec 2.7sec 36.93% 81.32% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.7s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.0s

Stack Uptimes

  • precise_shots_1:32.10%
  • precise_shots_2:4.83%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.8sec 12.1sec 48.6sec 94.62% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 312.7s
  • trigger_min/max:3.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 310.2s

Stack Uptimes

  • steady_focus_1:94.62%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.2 4.8sec 3.7sec 4.3sec 89.59% 100.00% 18.2 (18.2) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 12.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.59%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.54% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.54%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.53% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.53%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.6s 47.1s 237.8s
double_tap_rapid_fire 0.4 0.0 3.0 81.8s 58.9s 242.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.77% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7660.0012.6822.9640.1027.308
Aimed Shot1.1630.0016.8589.9732.65725.525
Kill Shot3.6860.00125.74412.3760.01628.608
Wild Spirits0.7700.0022.6011.2770.0004.414
Trueshot0.8350.0012.8731.5460.2714.687
Rapid Fire2.8720.00124.09036.52414.69464.266

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Night_Fae
steady_shot Focus 69.20 671.93 22.91% 9.71 20.03 2.89%
rapid_fire Focus 113.27 113.16 3.86% 1.00 0.11 0.10%
focus_regen Focus 630.03 1955.73 66.67% 3.10 19.10 0.97%
Trueshot Focus 163.53 192.55 6.56% 1.18 0.75 0.39%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.94 40.0 37.2 0.1 97.4
Usage Type Count Total Avg RPE APR
Night_Fae
aimed_shot Focus 46.7 1318.9 28.3 28.3 909.2
kill_shot Focus 4.7 46.7 10.0 10.0 541.8
multishot Focus 81.5 1630.6 20.0 20.0 492.9

Statistics & Data Analysis

Fight Length
Night_Fae Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
Night_Fae Damage Per Second
Count 1018
Mean 11335.92
Minimum 10250.18
Maximum 12897.86
Spread ( max - min ) 2647.68
Range [ ( max - min ) / 2 * 100% ] 11.68%
Standard Deviation 365.5251
5th Percentile 10744.00
95th Percentile 11952.96
( 95th Percentile - 5th Percentile ) 1208.95
Mean Distribution
Standard Deviation 11.4563
95.00% Confidence Interval ( 11313.47 - 11358.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3995
0.1 Scale Factor Error with Delta=300 1141
0.05 Scale Factor Error with Delta=300 4563
0.01 Scale Factor Error with Delta=300 114056
Priority Target DPS
Night_Fae Priority Target Damage Per Second
Count 1018
Mean 3363.64
Minimum 3066.54
Maximum 3801.33
Spread ( max - min ) 734.79
Range [ ( max - min ) / 2 * 100% ] 10.92%
Standard Deviation 116.0890
5th Percentile 3179.77
95th Percentile 3558.73
( 95th Percentile - 5th Percentile ) 378.96
Mean Distribution
Standard Deviation 3.6385
95.00% Confidence Interval ( 3356.51 - 3370.77 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4576
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 461
0.01 Scale Factor Error with Delta=300 11505
DPS(e)
Night_Fae Damage Per Second (Effective)
Count 1018
Mean 11335.92
Minimum 10250.18
Maximum 12897.86
Spread ( max - min ) 2647.68
Range [ ( max - min ) / 2 * 100% ] 11.68%
Damage
Night_Fae Damage
Count 1018
Mean 3411593.40
Minimum 2579661.92
Maximum 4083112.18
Spread ( max - min ) 1503450.27
Range [ ( max - min ) / 2 * 100% ] 22.03%
DTPS
Night_Fae Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Night_Fae Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Night_Fae Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Night_Fae Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Night_Fae Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Night_Fae Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Night_FaeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Night_Fae Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.96 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.82 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.86 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.86 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.48 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.05 multishot,if=focus>cost+action.aimed_shot.cost
O 52.66 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJOFLJLKLJLOOJLOJLOOLJLOJLKLJOFLOLJGLOLJLKLOFJLOOLJLOOLKLJLOOOJL9LJLOOJLKLOONJGLOOLJLJLHIDJLKLJOFLJLKLJLOFJLOOOKLJLLJLJLOFLOGJLKLOFJ9LONONJLJLOFKLJLOONONJLOLJLKLOFJLJLOGOLNJLKLOFHIDJLOJLKLJLOFJLKLJOLOF9JLMOOJLKLJLMOFGJLOOJLKLMOJLOFELOMJLOKLNJLJMOFLJO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Night_Fae 100.0/100: 100% focus
Pre precombat 1 augmentation Night_Fae 100.0/100: 100% focus
Pre precombat 2 food Night_Fae 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.059 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.975 trickshots J aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.890 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.806 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.185 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.100 trickshots J aimed_shot enemy4 43.2/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.014 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:13.080 trickshots F steady_shot Fluffy_Pillow 47.6/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.147 trickshots L multishot Fluffy_Pillow 75.8/100: 76% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.062 trickshots J aimed_shot enemy5 67.1/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.978 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.892 trickshots K rapid_fire Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:18.322 trickshots L multishot Fluffy_Pillow 57.5/100: 57% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.238 trickshots J aimed_shot Fluffy_Pillow 45.0/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.761 trickshots L multishot Fluffy_Pillow 22.6/100: 23% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.676 trickshots O steady_shot Fluffy_Pillow 10.1/100: 10% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.744 trickshots O steady_shot Fluffy_Pillow 28.9/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.811 trickshots J aimed_shot enemy2 47.7/100: 48% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.334 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.247 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.315 trickshots J aimed_shot enemy3 31.5/100: 31% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:28.230 trickshots L multishot Fluffy_Pillow 39.0/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:29.147 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.215 trickshots O steady_shot Fluffy_Pillow 45.3/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.281 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.196 trickshots J aimed_shot enemy4 51.6/100: 52% focus bloodlust, steady_focus, trick_shots
0:33.721 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus bloodlust, precise_shots, steady_focus
0:34.636 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus bloodlust, steady_focus, trick_shots
0:35.704 trickshots J aimed_shot enemy5 35.5/100: 36% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:36.621 trickshots L multishot Fluffy_Pillow 43.1/100: 43% focus bloodlust, precise_shots(2), steady_focus
0:37.535 trickshots K rapid_fire Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.970 trickshots L multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, precise_shots, steady_focus
0:39.887 trickshots J aimed_shot Fluffy_Pillow 36.9/100: 37% focus bloodlust, steady_focus, trick_shots
0:41.410 trickshots O steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots(2), steady_focus
0:42.799 trickshots F steady_shot Fluffy_Pillow 32.5/100: 32% focus precise_shots(2), steady_focus
0:44.185 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
0:45.376 trickshots O steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
0:46.764 trickshots L multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
0:47.953 trickshots J aimed_shot enemy2 45.1/100: 45% focus steady_focus, trick_shots
0:49.931 trickshots G double_tap Fluffy_Pillow 22.6/100: 23% focus lock_and_load, precise_shots(2), steady_focus
0:51.188 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus double_tap, lock_and_load, precise_shots(2), steady_focus
0:52.376 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:53.763 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:54.952 trickshots J aimed_shot enemy3 24.4/100: 24% focus double_tap, lock_and_load, steady_focus, trick_shots
0:56.140 trickshots L multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
0:57.329 trickshots K rapid_fire Fluffy_Pillow 19.4/100: 19% focus steady_focus, trick_shots
0:59.346 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus
1:00.618 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus trick_shots
1:02.101 trickshots F steady_shot Fluffy_Pillow 45.4/100: 45% focus trick_shots
1:03.583 trickshots J aimed_shot enemy5 64.2/100: 64% focus steady_focus, trick_shots
1:05.563 trickshots L multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
1:06.752 trickshots O steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots
1:08.137 trickshots O steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
1:09.524 trickshots L multishot Fluffy_Pillow 66.8/100: 67% focus precise_shots, steady_focus, trick_shots
1:10.712 trickshots J aimed_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:12.690 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
1:13.878 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus, trick_shots
1:15.266 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
1:16.652 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus, trick_shots
1:17.839 trickshots K rapid_fire Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:19.602 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus
1:20.789 trickshots J aimed_shot enemy2 50.1/100: 50% focus steady_focus, trick_shots
1:22.765 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus
1:23.955 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
1:25.341 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
1:26.728 trickshots O steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
1:28.114 trickshots J aimed_shot enemy3 71.5/100: 71% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:29.301 trickshots L multishot Fluffy_Pillow 79.0/100: 79% focus precise_shots(2), steady_focus
1:30.487 default 9 use_items Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
1:30.487 trickshots L multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
1:31.677 trickshots J aimed_shot enemy4 54.0/100: 54% focus steady_focus, trick_shots
1:33.657 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
1:34.844 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
1:36.229 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
1:37.614 trickshots J aimed_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:39.594 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
1:40.783 trickshots K rapid_fire Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
1:42.665 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus
1:43.854 trickshots O steady_shot Fluffy_Pillow 28.1/100: 28% focus steady_focus, trick_shots
1:45.241 trickshots O steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
1:46.627 trickshots N multishot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
1:47.814 trickshots J aimed_shot enemy2 53.1/100: 53% focus steady_focus, trick_shots
1:49.792 trickshots G double_tap Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
1:51.188 trickshots L multishot Fluffy_Pillow 39.5/100: 40% focus double_tap, precise_shots(2), steady_focus
1:52.374 trickshots O steady_shot Fluffy_Pillow 27.0/100: 27% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.762 trickshots O steady_shot Fluffy_Pillow 45.8/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.149 trickshots L multishot Fluffy_Pillow 64.6/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.338 trickshots J aimed_shot enemy3 52.1/100: 52% focus double_tap, steady_focus, trick_shots
1:58.547 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus lock_and_load, precise_shots, steady_focus
1:59.736 trickshots J aimed_shot Fluffy_Pillow 18.6/100: 19% focus lock_and_load, steady_focus, trick_shots
2:00.924 trickshots L multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots(2), steady_focus
2:02.112 trickshots H wild_spirits Fluffy_Pillow 13.6/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:03.302 trickshots I trueshot Fluffy_Pillow 21.2/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:03.302 cds D blood_fury Fluffy_Pillow 21.2/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:03.302 trickshots J aimed_shot enemy4 21.2/100: 21% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:04.490 trickshots L multishot Fluffy_Pillow 32.5/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.679 trickshots K rapid_fire Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.496 trickshots L multishot Fluffy_Pillow 52.0/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.683 trickshots J aimed_shot enemy5 43.3/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.871 trickshots O steady_shot Fluffy_Pillow 19.5/100: 20% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.257 trickshots F steady_shot Fluffy_Pillow 47.0/100: 47% focus blood_fury, precise_shots(2), trueshot, wild_spirits
2:12.741 trickshots L multishot Fluffy_Pillow 75.2/100: 75% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.929 trickshots J aimed_shot enemy2 66.5/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.119 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.308 trickshots K rapid_fire Fluffy_Pillow 34.0/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.171 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:19.359 trickshots J aimed_shot enemy3 48.7/100: 49% focus steady_focus, trick_shots
2:21.336 trickshots L multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
2:22.523 trickshots O steady_shot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
2:23.909 trickshots F steady_shot Fluffy_Pillow 32.5/100: 32% focus steady_focus, trick_shots
2:25.294 trickshots J aimed_shot enemy4 51.2/100: 51% focus steady_focus, trick_shots
2:27.272 trickshots L multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots(2), steady_focus
2:28.461 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trick_shots
2:29.846 trickshots O steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots
2:31.232 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trick_shots
2:32.617 trickshots K rapid_fire Fluffy_Pillow 72.6/100: 73% focus precise_shots, steady_focus, trick_shots
2:34.372 trickshots L multishot Fluffy_Pillow 90.7/100: 91% focus lock_and_load, precise_shots, steady_focus
2:35.560 trickshots J aimed_shot Fluffy_Pillow 78.2/100: 78% focus lock_and_load, steady_focus, trick_shots
2:36.748 trickshots L multishot Fluffy_Pillow 85.7/100: 86% focus precise_shots(2), steady_focus
2:37.935 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
2:39.122 trickshots J aimed_shot enemy2 60.7/100: 61% focus steady_focus, trick_shots
2:41.100 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots, steady_focus
2:42.287 trickshots J aimed_shot enemy3 25.8/100: 26% focus lock_and_load, steady_focus, trick_shots
2:43.476 trickshots L multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots(2), steady_focus
2:44.666 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus, trick_shots
2:46.052 trickshots F steady_shot Fluffy_Pillow 39.6/100: 40% focus precise_shots, steady_focus, trick_shots
2:47.437 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
2:48.626 trickshots O steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
2:50.012 trickshots G double_tap Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
2:51.201 trickshots J aimed_shot enemy4 71.7/100: 72% focus double_tap, steady_focus, trick_shots
2:53.179 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus
2:54.368 trickshots K rapid_fire Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
2:56.070 trickshots L multishot Fluffy_Pillow 54.5/100: 55% focus steady_focus
2:57.259 trickshots O steady_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
2:58.646 trickshots F steady_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
3:00.032 trickshots J aimed_shot Fluffy_Pillow 79.6/100: 80% focus steady_focus, trick_shots
3:02.112 default 9 use_items Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus
3:02.112 trickshots L multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus
3:03.300 trickshots O steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
3:04.686 trickshots N multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
3:05.874 trickshots O steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
3:07.260 trickshots N multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
3:08.449 trickshots J aimed_shot enemy2 57.9/100: 58% focus lock_and_load, steady_focus, trick_shots
3:09.637 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus
3:10.826 trickshots J aimed_shot enemy3 52.9/100: 53% focus steady_focus, trick_shots
3:12.804 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
3:13.992 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
3:15.377 trickshots F steady_shot Fluffy_Pillow 36.6/100: 37% focus trick_shots
3:16.860 trickshots K rapid_fire Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
3:18.530 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus steady_focus
3:19.717 trickshots J aimed_shot enemy4 60.4/100: 60% focus steady_focus, trick_shots
3:21.696 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus
3:22.885 trickshots O steady_shot Fluffy_Pillow 25.5/100: 25% focus steady_focus, trick_shots
3:24.272 trickshots O steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
3:25.657 trickshots N multishot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
3:26.847 trickshots O steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
3:28.234 trickshots N multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:29.422 trickshots J aimed_shot Fluffy_Pillow 56.8/100: 57% focus lock_and_load, steady_focus, trick_shots
3:30.609 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots(2), steady_focus
3:31.799 trickshots O steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
3:33.186 trickshots L multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
3:34.374 trickshots J aimed_shot enemy2 58.2/100: 58% focus steady_focus, trick_shots
3:36.354 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
3:37.543 trickshots K rapid_fire Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
3:39.303 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus
3:40.492 trickshots O steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
3:41.879 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus trick_shots
3:43.360 trickshots J aimed_shot enemy3 65.9/100: 66% focus steady_focus, trick_shots
3:45.337 trickshots L multishot Fluffy_Pillow 43.5/100: 43% focus lock_and_load, precise_shots, steady_focus
3:46.526 trickshots J aimed_shot enemy4 31.0/100: 31% focus lock_and_load, steady_focus, trick_shots
3:47.715 trickshots L multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots(2), steady_focus
3:48.904 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
3:50.290 trickshots G double_tap Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots
3:51.478 trickshots O steady_shot Fluffy_Pillow 52.3/100: 52% focus double_tap, precise_shots, steady_focus, trick_shots
3:52.864 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.052 trickshots N multishot Fluffy_Pillow 58.6/100: 59% focus double_tap, steady_focus, trick_shots
3:55.241 trickshots J aimed_shot Fluffy_Pillow 46.1/100: 46% focus double_tap, steady_focus, trick_shots
3:57.221 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
3:58.411 trickshots K rapid_fire Fluffy_Pillow 11.2/100: 11% focus trick_shots
4:00.408 trickshots L multishot Fluffy_Pillow 30.0/100: 30% focus
4:01.681 trickshots O steady_shot Fluffy_Pillow 17.5/100: 18% focus trick_shots
4:03.164 trickshots F steady_shot Fluffy_Pillow 36.3/100: 36% focus trick_shots
4:04.648 trickshots H wild_spirits Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
4:05.836 trickshots I trueshot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
4:05.836 cds D blood_fury Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots, trueshot
4:05.836 trickshots J aimed_shot enemy2 62.6/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
4:07.024 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.211 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.599 trickshots J aimed_shot enemy3 58.3/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.787 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:11.976 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:13.739 trickshots L multishot Fluffy_Pillow 52.6/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:14.927 trickshots J aimed_shot enemy4 43.9/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:16.117 trickshots L multishot Fluffy_Pillow 20.2/100: 20% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:17.304 trickshots O steady_shot Fluffy_Pillow 11.5/100: 11% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:18.689 trickshots F steady_shot Fluffy_Pillow 39.6/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:20.075 trickshots J aimed_shot Fluffy_Pillow 67.5/100: 68% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:21.263 trickshots L multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots(2), steady_focus
4:22.452 trickshots K rapid_fire Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
4:24.308 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
4:25.498 trickshots J aimed_shot enemy5 36.2/100: 36% focus steady_focus, trick_shots
4:27.476 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots, steady_focus
4:28.862 trickshots L multishot Fluffy_Pillow 32.5/100: 33% focus precise_shots, steady_focus
4:30.050 trickshots O steady_shot Fluffy_Pillow 20.1/100: 20% focus steady_focus, trick_shots
4:31.436 trickshots F steady_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots
4:32.820 default 9 use_items Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
4:32.820 trickshots J aimed_shot enemy2 57.6/100: 58% focus steady_focus, trick_shots
4:34.799 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
4:35.987 trickshots M kill_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
4:37.177 trickshots O steady_shot Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
4:38.562 trickshots O steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
4:39.947 trickshots J aimed_shot enemy3 57.7/100: 58% focus steady_focus, trick_shots
4:42.000 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
4:43.188 trickshots K rapid_fire Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
4:45.151 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus lock_and_load, steady_focus
4:46.340 trickshots J aimed_shot Fluffy_Pillow 30.2/100: 30% focus lock_and_load, steady_focus, trick_shots
4:47.528 trickshots L multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus
4:48.716 trickshots M kill_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
4:49.903 trickshots O steady_shot Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots
4:51.290 trickshots F steady_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
4:52.677 trickshots G double_tap Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
4:53.868 trickshots J aimed_shot enemy2 67.8/100: 68% focus double_tap, steady_focus, trick_shots
4:55.846 trickshots L multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
4:57.035 trickshots O steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
4:58.421 trickshots O steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
4:59.808 trickshots J aimed_shot enemy4 70.4/100: 70% focus steady_focus, trick_shots
5:01.786 trickshots L multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus
5:02.974 trickshots K rapid_fire Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
5:05.118 trickshots L multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus
5:06.307 trickshots M kill_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
5:07.494 trickshots O steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
5:08.882 trickshots J aimed_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
5:10.859 trickshots L multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
5:12.050 trickshots O steady_shot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
5:13.438 trickshots F steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
5:14.825 cds E potion Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus, trick_shots
5:14.825 trickshots L multishot Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.015 trickshots O steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.400 trickshots M kill_shot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.588 trickshots J aimed_shot enemy2 66.3/100: 66% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.567 trickshots L multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, potion_of_spectral_agility
5:21.755 trickshots O steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:23.141 trickshots K rapid_fire Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:25.047 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, potion_of_spectral_agility
5:26.236 trickshots N multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.425 trickshots J aimed_shot enemy3 44.2/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.402 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, potion_of_spectral_agility
5:30.589 trickshots J aimed_shot Fluffy_Pillow 8.9/100: 9% focus lock_and_load, trick_shots, potion_of_spectral_agility
5:31.862 trickshots M kill_shot Fluffy_Pillow 16.4/100: 16% focus precise_shots, potion_of_spectral_agility
5:33.133 trickshots O steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, potion_of_spectral_agility
5:34.616 trickshots F steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, potion_of_spectral_agility
5:36.100 trickshots L multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:37.288 trickshots J aimed_shot enemy4 39.0/100: 39% focus steady_focus, trick_shots, potion_of_spectral_agility
5:39.282 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots(2), steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Night_Fae"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Venthyr : 9906 dps, 3252 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9906.4 9906.4 18.5 / 0.186% 1170.3 / 11.8% 1013.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.8 9.5 Focus 0.00% 47.3 100.0% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr 9906
Aimed Shot 3464 (3859) 34.9% (38.9%) 45.8 6.59sec 25367 16001 Direct 228.5 (253.9) 3712 7425 4562 22.9% (22.9%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.77 228.55 0.00 0.00 1.5853 0.0000 1042601.74 1489252.33 29.99% 16001.45 16001.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 176.26 127 243 3712.20 2524 9493 3713.95 3489 3973 654293 934593 29.99%
crit 22.88% 52.28 26 79 7425.38 5048 18985 7429.88 6275 8890 388308 554660 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:45.94
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.4 3806 7588 4663 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.40 0.00 0.00 0.0000 0.0000 118463.30 169212.98 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 19.63 4 32 3806.42 2524 9493 3828.11 2945 4889 74732 106748 29.99%
crit 22.70% 5.77 0 14 7588.28 5048 18985 7579.64 0 17910 43731 62465 29.87%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 114.1 2.65sec 985 433 Direct 113.9 805 1611 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.11 113.87 0.00 0.00 2.2733 0.0000 112387.42 160534.20 29.99% 433.25 433.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 88.17 60 112 805.07 774 970 804.99 792 820 70988 101399 29.99%
crit 22.57% 25.70 13 43 1610.90 1548 1940 1610.85 1553 1699 41399 59135 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.77sec 11049 0 Direct 3.7 9042 18084 11082 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41285.52 41285.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 2.88 0 4 9042.02 8937 9474 8996.98 0 9474 26078 26078 0.00%
crit 22.57% 0.84 0 3 18084.21 17875 18947 10854.02 0 18947 15207 15207 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.17sec 543 0 Direct 21.9 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.95 21.95 0.00 0.00 0.0000 0.0000 11912.28 11912.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 16.95 6 31 442.18 435 461 442.22 435 454 7493 7493 0.00%
crit 22.78% 5.00 0 14 883.88 871 923 881.40 0 923 4419 4419 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Flayed Shot 124 1.3% 9.1 33.72sec 4114 3545 Periodic 82.5 370 739 453 22.6% 8.2%

Stats Details: Flayed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.09 0.00 82.52 82.52 1.1608 1.4986 37416.54 37416.54 0.00% 278.77 3544.58
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 63.89 43 87 370.04 9 455 370.03 358 382 23643 23643 0.00%
crit 22.58% 18.63 7 36 739.32 19 910 739.37 672 788 13774 13774 0.00%

Action Details: Flayed Shot

  • id:324149
  • school:shadow
  • range:40.0
  • travel_speed:50.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.125000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:14.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:324149
  • name:Flayed Shot
  • school:shadow
  • tooltip:Bleeding for {$s1=0} Shadow damage every $t1 sec.
  • description:Fire a shot at your enemy, causing them to bleed for $o1 Shadow damage over {$d=14 seconds}. Each time Flayed Shot deals damage, you have a {$s2=10}% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health.

Action Priority List

    trickshots
    [M]:9.09
Kill Shot 194 2.0% 10.9 26.17sec 5396 4617 Direct 10.8 4228 9501 5414 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.88 10.84 0.00 0.00 1.1687 0.0000 58717.14 83871.56 29.99% 4616.85 4616.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 8.39 2 18 4228.38 4065 5095 4226.29 4065 4458 35502 50711 29.99%
crit 22.54% 2.44 0 8 9500.85 9146 11464 8675.04 0 10815 23215 33160 27.40%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:10.89
  • if_expr:buff.dead_eye.down
Master Marksman 465 4.7% 302.4 1.01sec 463 0 Periodic 518.6 270 0 270 0.0% 68.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 302.40 0.00 518.63 518.63 0.0000 2.0000 139978.83 139978.83 0.00% 134.95 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 518.63 384 655 269.75 37 1977 270.00 226 328 139979 139979 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2514 25.4% 76.4 3.95sec 9911 8700 Direct 381.2 1621 3240 1986 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.41 381.19 0.00 0.00 1.1391 0.0000 757274.84 1081691.39 29.99% 8700.41 8700.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 295.27 215 368 1621.32 953 2090 1621.58 1486 1711 478820 683946 29.99%
crit 22.54% 85.92 51 124 3240.13 1905 4180 3241.74 2927 3453 278455 397745 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:71.98
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:4.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1033 10.4% 16.2 18.77sec 19274 11016 Periodic 577.8 439 878 539 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.15 0.00 115.97 577.84 1.7496 0.2086 311329.84 444703.54 29.99% 11015.85 11015.85
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 446.61 303 614 439.10 351 881 439.05 428 452 196103 280113 29.99%
crit 22.71% 131.23 76 186 877.89 703 1762 878.27 805 955 115227 164590 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.16
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 802 8.1% 0.0 0.00sec 0 0 Direct 45.6 499 997 613 22.9%
Periodic 369.3 471 942 578 22.6% 52.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 45.64 369.32 369.32 0.0000 2.1579 241403.64 241403.64 0.00% 302.91 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 35.20 20 53 498.55 479 600 498.58 488 508 17548 17548 0.00%
crit 22.88% 10.44 0 21 996.92 958 1201 996.00 0 1068 10414 10414 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 285.69 205 366 471.18 13 600 471.22 461 479 134615 134615 0.00%
crit 22.64% 83.63 53 121 942.43 53 1201 942.63 893 991 78825 78825 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 44.1 6.75sec 297 0 Direct 44.1 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.10 44.10 0.00 0.00 0.0000 0.0000 13118.07 13118.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 34.03 16 56 242.16 239 254 242.15 239 246 8241 8241 0.00%
crit 22.83% 10.07 2 23 484.33 479 508 484.47 479 503 4877 4877 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 323 3.3% 62.4 4.82sec 1564 1158 Direct 63.3 1257 2514 1542 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 62.36 63.26 0.00 0.00 1.3508 0.0000 97554.37 139346.66 29.99% 1158.07 1158.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 48.91 32 69 1256.97 1219 1529 1256.76 1233 1281 61476 87813 29.99%
crit 22.69% 14.35 5 27 2513.93 2439 3057 2513.01 2439 2636 36078 51534 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.76
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:45.86
Simple Action Stats Execute Interval
Venthyr
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9791 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 312.15sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.50
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.60% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.60%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 4.6sec 8.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.67%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Flayer's Mark 7.3 1.0 36.3sec 31.3sec 3.5sec 8.52% 64.06% 1.0 (1.0) 0.1

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_flayers_mark
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 247.2s
  • trigger_min/max:0.6s / 247.2s
  • trigger_pct:10.00%
  • duration_min/max:0.0s / 19.1s

Stack Uptimes

  • flayers_mark_1:8.52%

Spelldata

  • id:324156
  • name:Flayer's Mark
  • tooltip:Kill Shot can be used on any target, regardless of their current health, and will not consume any Focus.
  • description:{$@spelldesc324149=Fire a shot at your enemy, causing them to bleed for $o1 Shadow damage over {$d=14 seconds}. Each time Flayed Shot deals damage, you have a {$s2=10}% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.1sec 29.3sec 1.9sec 5.79% 19.32% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 250.2s
  • trigger_min/max:1.8s / 250.2s
  • trigger_pct:8.14%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.79%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.8sec 310.8sec 23.3sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 39.8 5.9 7.6sec 6.6sec 3.0sec 39.06% 85.39% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.4s
  • trigger_min/max:0.9s / 15.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.5s

Stack Uptimes

  • precise_shots_1:33.85%
  • precise_shots_2:5.21%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 7.4 16.3 43.0sec 12.9sec 37.9sec 92.53% 0.00% 16.3 (16.3) 6.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 230.3s
  • trigger_min/max:4.0s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 225.6s

Stack Uptimes

  • steady_focus_1:92.53%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.7 13.7 4.8sec 3.9sec 4.3sec 89.27% 100.00% 13.7 (13.7) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 12.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.27%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.59% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.59%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.7s 48.0s 235.6s
double_tap_rapid_fire 0.5 0.0 4.0 82.9s 56.4s 243.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.43% 0.6s 0.0s 1.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.7142.9630.3287.438
Aimed Shot1.4230.0018.30812.4183.83927.135
Kill Shot5.3580.001213.41556.7515.596229.195
Flayed Shot3.8620.00131.50129.8586.87066.302
Trueshot0.7380.0012.6651.2110.0004.751
Rapid Fire2.7660.00121.77036.61110.93564.989

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr
steady_shot Focus 63.36 613.56 21.31% 9.68 20.01 3.16%
rapid_fire Focus 116.01 115.84 4.02% 1.00 0.17 0.15%
focus_regen Focus 580.72 1961.68 68.13% 3.38 10.65 0.54%
Trueshot Focus 116.19 188.41 6.54% 1.62 1.06 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.55 9.77 31.9 34.4 0.1 89.8
Usage Type Count Total Avg RPE APR
Venthyr
aimed_shot Focus 45.7 1288.3 28.2 28.1 901.2
flayed_shot Focus 9.1 90.9 10.0 10.0 411.6
kill_shot Focus 10.9 37.7 3.5 3.5 1557.6
multishot Focus 76.4 1528.1 20.0 20.0 495.6

Statistics & Data Analysis

Fight Length
Venthyr Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
Venthyr Damage Per Second
Count 1018
Mean 9906.36
Minimum 9104.13
Maximum 11197.85
Spread ( max - min ) 2093.72
Range [ ( max - min ) / 2 * 100% ] 10.57%
Standard Deviation 300.7548
5th Percentile 9439.66
95th Percentile 10416.53
( 95th Percentile - 5th Percentile ) 976.87
Mean Distribution
Standard Deviation 9.4262
95.00% Confidence Interval ( 9887.89 - 9924.84 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3541
0.1 Scale Factor Error with Delta=300 773
0.05 Scale Factor Error with Delta=300 3089
0.01 Scale Factor Error with Delta=300 77217
Priority Target DPS
Venthyr Priority Target Damage Per Second
Count 1018
Mean 3252.23
Minimum 2899.58
Maximum 3714.00
Spread ( max - min ) 814.42
Range [ ( max - min ) / 2 * 100% ] 12.52%
Standard Deviation 111.5876
5th Percentile 3079.03
95th Percentile 3440.16
( 95th Percentile - 5th Percentile ) 361.13
Mean Distribution
Standard Deviation 3.4974
95.00% Confidence Interval ( 3245.38 - 3259.09 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4523
0.1 Scale Factor Error with Delta=300 107
0.05 Scale Factor Error with Delta=300 426
0.01 Scale Factor Error with Delta=300 10630
DPS(e)
Venthyr Damage Per Second (Effective)
Count 1018
Mean 9906.36
Minimum 9104.13
Maximum 11197.85
Spread ( max - min ) 2093.72
Range [ ( max - min ) / 2 * 100% ] 10.57%
Damage
Venthyr Damage
Count 1018
Mean 2983443.54
Minimum 2242400.43
Maximum 3719268.72
Spread ( max - min ) 1476868.29
Range [ ( max - min ) / 2 * 100% ] 24.75%
DTPS
Venthyr Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
VenthyrTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.50 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.76 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 45.94 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.16 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 71.98 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 10.89 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
M 9.09 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 4.43 multishot,if=focus>cost+action.aimed_shot.cost
O 45.86 steady_shot

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr 100.0/100: 100% focus
Pre precombat 1 augmentation Venthyr 100.0/100: 100% focus
Pre precombat 2 food Venthyr 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.229 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.423 trickshots K multishot Fluffy_Pillow 53.7/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.338 trickshots I aimed_shot enemy3 44.9/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.254 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.168 trickshots M flayed_shot Fluffy_Pillow 12.5/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.082 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.149 trickshots F steady_shot Fluffy_Pillow 42.0/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.215 trickshots I aimed_shot enemy4 70.1/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, flayers_mark, potion_of_spectral_agility
0:14.131 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, flayers_mark, potion_of_spectral_agility
0:15.046 trickshots I aimed_shot enemy5 37.7/100: 38% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, flayers_mark, potion_of_spectral_agility
0:15.960 trickshots K multishot Fluffy_Pillow 49.0/100: 49% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, flayers_mark, potion_of_spectral_agility
0:16.875 trickshots J rapid_fire Fluffy_Pillow 38.7/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
0:18.401 trickshots K multishot Fluffy_Pillow 58.3/100: 58% focus bloodlust, precise_shots, steady_focus, flayers_mark, potion_of_spectral_agility
0:19.315 trickshots I aimed_shot Fluffy_Pillow 45.8/100: 46% focus bloodlust, steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
0:20.839 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots, steady_focus, flayers_mark, potion_of_spectral_agility
0:21.753 trickshots L kill_shot Fluffy_Pillow 10.8/100: 11% focus bloodlust, steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
0:22.671 trickshots I aimed_shot enemy2 18.4/100: 18% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:23.586 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.503 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.570 trickshots F steady_shot Fluffy_Pillow 32.2/100: 32% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.638 trickshots I aimed_shot enemy3 51.0/100: 51% focus bloodlust, steady_focus, trick_shots
0:28.164 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:29.079 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:30.147 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:31.063 trickshots I aimed_shot enemy4 22.4/100: 22% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:31.978 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus bloodlust, precise_shots(2), steady_focus
0:32.893 trickshots O steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.961 trickshots O steady_shot Fluffy_Pillow 36.3/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.027 trickshots K multishot Fluffy_Pillow 55.0/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.943 trickshots I aimed_shot enemy5 42.6/100: 43% focus bloodlust, steady_focus, trick_shots
0:37.467 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus bloodlust, precise_shots, steady_focus
0:38.382 trickshots J rapid_fire Fluffy_Pillow 7.7/100: 8% focus bloodlust, steady_focus, trick_shots
0:39.864 trickshots K multishot Fluffy_Pillow 26.8/100: 27% focus bloodlust, lock_and_load, steady_focus
0:40.779 trickshots I aimed_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:41.695 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
0:42.883 trickshots O steady_shot Fluffy_Pillow 8.1/100: 8% focus steady_focus, trick_shots
0:44.271 trickshots M flayed_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
0:45.458 trickshots O steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
0:46.843 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
0:48.229 trickshots I aimed_shot enemy2 61.9/100: 62% focus steady_focus, trick_shots
0:50.207 trickshots G double_tap Fluffy_Pillow 39.5/100: 39% focus lock_and_load, precise_shots(2), steady_focus
0:51.395 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus double_tap, lock_and_load, precise_shots(2), steady_focus, flayers_mark
0:52.585 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots, flayers_mark
0:53.773 trickshots I aimed_shot enemy3 22.0/100: 22% focus double_tap, lock_and_load, steady_focus, trick_shots, flayers_mark
0:54.962 trickshots K multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, flayers_mark
0:56.149 trickshots L kill_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots, flayers_mark
0:57.337 trickshots O steady_shot Fluffy_Pillow 24.6/100: 25% focus steady_focus, trick_shots
0:58.725 trickshots F steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
1:00.112 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
1:02.091 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus lock_and_load, precise_shots, steady_focus
1:03.279 trickshots I aimed_shot enemy4 27.2/100: 27% focus lock_and_load, steady_focus, trick_shots
1:04.467 trickshots K multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus
1:05.654 trickshots J rapid_fire Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
1:07.390 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus steady_focus
1:08.580 trickshots O steady_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
1:09.969 trickshots O steady_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
1:11.355 trickshots I aimed_shot enemy2 65.3/100: 65% focus steady_focus, trick_shots
1:13.545 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus lock_and_load, precise_shots(2), steady_focus
1:14.733 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:15.921 trickshots I aimed_shot enemy3 19.2/100: 19% focus lock_and_load, steady_focus, trick_shots
1:17.111 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
1:18.300 trickshots M flayed_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus, trick_shots
1:19.489 trickshots O steady_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots
1:20.874 trickshots O steady_shot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots
1:22.262 trickshots O steady_shot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
1:23.648 trickshots K multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus, trick_shots
1:24.836 trickshots I aimed_shot Fluffy_Pillow 55.6/100: 56% focus lock_and_load, steady_focus, trick_shots, flayers_mark
1:26.025 trickshots K multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, flayers_mark
1:27.214 trickshots I aimed_shot enemy4 50.7/100: 51% focus steady_focus, trick_shots, flayers_mark
1:29.194 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus, flayers_mark
1:30.382 default 9 use_items Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots, flayers_mark
1:30.382 trickshots J rapid_fire Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots, flayers_mark
1:32.176 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, flayers_mark
1:33.365 trickshots L kill_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots, flayers_mark
1:34.555 trickshots O steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
1:35.941 trickshots F steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
1:37.327 trickshots I aimed_shot enemy2 66.7/100: 67% focus steady_focus, trick_shots
1:39.304 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
1:40.492 trickshots O steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
1:41.878 trickshots O steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
1:43.264 trickshots N multishot Fluffy_Pillow 69.2/100: 69% focus steady_focus, trick_shots
1:44.449 trickshots I aimed_shot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:46.428 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
1:47.619 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
1:49.005 trickshots M flayed_shot Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
1:50.193 trickshots G double_tap Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
1:51.394 trickshots J rapid_fire Fluffy_Pillow 45.7/100: 46% focus double_tap, steady_focus, trick_shots
1:53.379 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus steady_focus
1:54.567 trickshots I aimed_shot enemy3 59.8/100: 60% focus steady_focus, trick_shots
1:56.545 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
1:57.734 trickshots O steady_shot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
1:59.120 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus lock_and_load, precise_shots, trick_shots
2:00.604 trickshots K multishot Fluffy_Pillow 62.0/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots, flayers_mark
2:01.793 trickshots H trueshot Fluffy_Pillow 49.6/100: 50% focus lock_and_load, steady_focus, trick_shots, flayers_mark
2:01.793 cds D blood_fury Fluffy_Pillow 49.6/100: 50% focus lock_and_load, steady_focus, trick_shots, trueshot, flayers_mark
2:01.793 trickshots I aimed_shot enemy2 49.6/100: 50% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, flayers_mark
2:02.980 trickshots K multishot Fluffy_Pillow 60.8/100: 61% focus blood_fury, precise_shots(2), steady_focus, trueshot, flayers_mark
2:04.168 trickshots I aimed_shot enemy4 52.1/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, flayers_mark
2:05.355 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot, flayers_mark
2:06.545 trickshots J rapid_fire Fluffy_Pillow 19.7/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, flayers_mark
2:08.412 trickshots K multishot Fluffy_Pillow 49.4/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot, flayers_mark
2:09.601 trickshots I aimed_shot Fluffy_Pillow 40.7/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, flayers_mark
2:10.790 trickshots L kill_shot Fluffy_Pillow 17.0/100: 17% focus blood_fury, precise_shots(2), steady_focus, trueshot, flayers_mark
2:11.978 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:13.167 trickshots J rapid_fire Fluffy_Pillow 19.5/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:14.934 trickshots K multishot Fluffy_Pillow 48.3/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot
2:16.122 trickshots I aimed_shot enemy5 39.3/100: 39% focus blood_fury, trick_shots, trueshot
2:17.394 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots
2:18.877 trickshots F steady_shot Fluffy_Pillow 32.5/100: 33% focus precise_shots
2:20.361 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus
2:21.547 trickshots I aimed_shot enemy3 38.8/100: 39% focus steady_focus, trick_shots
2:23.525 trickshots M flayed_shot Fluffy_Pillow 16.4/100: 16% focus precise_shots, steady_focus
2:24.712 trickshots O steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus
2:26.099 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus
2:27.287 trickshots J rapid_fire Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
2:28.981 trickshots K multishot Fluffy_Pillow 37.9/100: 38% focus steady_focus
2:30.168 trickshots O steady_shot Fluffy_Pillow 25.4/100: 25% focus steady_focus, trick_shots
2:31.554 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
2:32.940 trickshots I aimed_shot enemy2 62.9/100: 63% focus steady_focus, trick_shots
2:34.918 trickshots K multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots(2), steady_focus
2:36.106 trickshots O steady_shot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots
2:37.493 trickshots I aimed_shot Fluffy_Pillow 46.8/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:38.681 trickshots K multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots(2), steady_focus
2:39.870 trickshots O steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
2:41.257 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
2:42.445 trickshots I aimed_shot enemy4 48.1/100: 48% focus steady_focus, trick_shots
2:44.424 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus
2:45.613 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, trick_shots
2:47.001 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
2:48.386 trickshots J rapid_fire Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
2:50.297 trickshots G double_tap Fluffy_Pillow 69.6/100: 70% focus precise_shots, steady_focus
2:51.486 trickshots K multishot Fluffy_Pillow 77.1/100: 77% focus double_tap, precise_shots, steady_focus
2:52.676 trickshots I aimed_shot enemy3 64.7/100: 65% focus double_tap, steady_focus, trick_shots
2:54.657 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots(2), steady_focus
2:55.846 trickshots M flayed_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
2:57.034 trickshots O steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
2:58.420 trickshots F steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
2:59.807 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
3:00.995 default 9 use_items Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:00.995 trickshots I aimed_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:02.973 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
3:04.162 trickshots O steady_shot Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots
3:05.548 trickshots O steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots
3:06.934 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
3:08.321 trickshots J rapid_fire Fluffy_Pillow 73.7/100: 74% focus precise_shots, steady_focus, trick_shots, flayers_mark
3:10.229 trickshots K multishot Fluffy_Pillow 92.8/100: 93% focus precise_shots, steady_focus, flayers_mark
3:11.419 trickshots I aimed_shot enemy2 80.3/100: 80% focus steady_focus, trick_shots, flayers_mark
3:13.401 trickshots K multishot Fluffy_Pillow 57.8/100: 58% focus lock_and_load, precise_shots, steady_focus, flayers_mark
3:14.590 trickshots I aimed_shot enemy3 45.4/100: 45% focus lock_and_load, steady_focus, trick_shots, flayers_mark
3:15.779 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus, flayers_mark
3:16.968 trickshots L kill_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots, flayers_mark
3:18.156 trickshots O steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:19.541 trickshots F steady_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
3:20.926 trickshots N multishot Fluffy_Pillow 85.5/100: 85% focus steady_focus, trick_shots
3:22.114 trickshots N multishot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots
3:23.303 trickshots I aimed_shot Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
3:25.283 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
3:26.472 trickshots M flayed_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:27.658 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
3:29.045 trickshots J rapid_fire Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
3:30.820 trickshots K multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus
3:32.011 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
3:33.397 trickshots F steady_shot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
3:34.783 trickshots I aimed_shot enemy2 85.2/100: 85% focus steady_focus, trick_shots
3:36.761 trickshots K multishot Fluffy_Pillow 62.7/100: 63% focus precise_shots(2), steady_focus
3:37.950 trickshots O steady_shot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
3:39.337 trickshots K multishot Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus, trick_shots
3:40.525 trickshots N multishot Fluffy_Pillow 56.5/100: 57% focus steady_focus, trick_shots
3:41.715 trickshots I aimed_shot enemy3 44.0/100: 44% focus lock_and_load, steady_focus, trick_shots
3:42.904 trickshots K multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots(2), steady_focus
3:44.093 trickshots O steady_shot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus, trick_shots
3:45.481 trickshots F steady_shot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
3:46.867 trickshots K multishot Fluffy_Pillow 76.7/100: 77% focus precise_shots, steady_focus, trick_shots
3:48.055 trickshots I aimed_shot enemy4 64.2/100: 64% focus steady_focus, trick_shots
3:50.034 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
3:51.223 trickshots G double_tap Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
3:52.413 trickshots J rapid_fire Fluffy_Pillow 36.8/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.364 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus
3:55.552 trickshots I aimed_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
3:57.531 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
3:58.720 trickshots M flayed_shot Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots
3:59.909 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus steady_focus, trick_shots
4:01.296 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
4:02.682 trickshots H trueshot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
4:02.682 cds D blood_fury Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots, trueshot
4:02.682 trickshots I aimed_shot enemy2 50.4/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot
4:03.871 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.058 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.445 trickshots I aimed_shot enemy3 46.1/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
4:07.632 trickshots K multishot Fluffy_Pillow 22.4/100: 22% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.820 trickshots J rapid_fire Fluffy_Pillow 13.7/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.648 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus blood_fury, steady_focus, trueshot
4:11.837 trickshots O steady_shot Fluffy_Pillow 34.3/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.226 trickshots F steady_shot Fluffy_Pillow 62.5/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.613 trickshots I aimed_shot enemy4 90.7/100: 91% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.802 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot
4:16.991 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot
4:18.181 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
4:19.370 trickshots J rapid_fire Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
4:21.209 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus steady_focus
4:22.397 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
4:23.782 trickshots I aimed_shot enemy5 45.4/100: 45% focus steady_focus, trick_shots
4:25.761 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots(2), steady_focus
4:26.951 trickshots O steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
4:28.337 trickshots F steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
4:29.722 trickshots M flayed_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
4:30.910 trickshots O steady_shot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus, trick_shots
4:32.296 default 9 use_items Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus, trick_shots
4:32.296 trickshots K multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus, trick_shots
4:33.483 trickshots I aimed_shot enemy2 51.7/100: 52% focus steady_focus, trick_shots
4:35.461 trickshots K multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, flayers_mark
4:36.648 trickshots I aimed_shot enemy3 16.8/100: 17% focus lock_and_load, steady_focus, trick_shots, flayers_mark
4:37.837 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus, flayers_mark
4:39.026 trickshots L kill_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots, flayers_mark
4:40.214 trickshots J rapid_fire Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
4:41.897 trickshots K multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
4:43.085 trickshots O steady_shot Fluffy_Pillow 24.5/100: 25% focus steady_focus, trick_shots
4:44.472 trickshots F steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
4:45.858 trickshots I aimed_shot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots
4:47.838 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
4:49.026 trickshots L kill_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
4:50.216 trickshots O steady_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
4:51.602 trickshots G double_tap Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
4:52.792 trickshots I aimed_shot enemy4 50.5/100: 50% focus double_tap, steady_focus, trick_shots
4:54.771 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus
4:55.959 trickshots O steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
4:57.346 trickshots F steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
4:58.732 trickshots O steady_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
5:00.119 trickshots I aimed_shot enemy2 71.8/100: 72% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:01.307 trickshots K multishot Fluffy_Pillow 79.4/100: 79% focus precise_shots(2), steady_focus
5:02.497 trickshots J rapid_fire Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
5:04.286 trickshots K multishot Fluffy_Pillow 85.2/100: 85% focus precise_shots, steady_focus
5:05.475 trickshots I aimed_shot enemy3 72.7/100: 73% focus steady_focus, trick_shots
5:07.454 trickshots K multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus
5:08.641 trickshots L kill_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
5:09.829 trickshots I aimed_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
5:11.807 trickshots M flayed_shot Fluffy_Pillow 12.8/100: 13% focus precise_shots(2), steady_focus
5:12.997 trickshots O steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots(2), steady_focus
5:14.384 cds E potion Fluffy_Pillow 28.9/100: 29% focus precise_shots(2)
5:14.384 trickshots F steady_shot Fluffy_Pillow 28.9/100: 29% focus precise_shots(2), potion_of_spectral_agility
5:15.867 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:17.056 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.444 trickshots L kill_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.830 trickshots O steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:21.215 trickshots K multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
5:22.403 trickshots I aimed_shot enemy2 59.0/100: 59% focus steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
5:24.382 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, flayers_mark, potion_of_spectral_agility
5:25.569 trickshots J rapid_fire Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
5:27.374 trickshots K multishot Fluffy_Pillow 42.5/100: 42% focus steady_focus, flayers_mark, potion_of_spectral_agility
5:28.561 trickshots L kill_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots, flayers_mark, potion_of_spectral_agility
5:29.749 trickshots I aimed_shot enemy3 37.5/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.728 trickshots O steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), potion_of_spectral_agility
5:33.213 trickshots F steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), potion_of_spectral_agility
5:34.695 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:35.881 trickshots O steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:37.269 trickshots K multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:38.458 trickshots I aimed_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="Venthyr"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=venthyr

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9924 dps, 3079 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9924.5 9924.5 19.1 / 0.193% 1184.5 / 11.9% 989.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9924
Aimed Shot 3520 (3920) 35.5% (39.5%) 46.6 6.49sec 25326 15964 Direct 232.7 (258.4) 3715 7428 4554 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.58 232.66 0.00 0.00 1.5864 0.0000 1059716.76 1513699.42 29.99% 15964.02 15964.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 180.05 122 238 3714.72 2524 9493 3716.79 3505 3935 668843 955376 29.99%
crit 22.61% 52.62 31 83 7427.59 5048 18985 7430.71 6352 8671 390873 558323 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.78
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 400 4.0% 0.0 0.00sec 0 0 Direct 25.8 3795 7570 4652 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.78 0.00 0.00 0.0000 0.0000 119896.40 171260.01 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 19.94 4 31 3795.38 2524 9493 3818.44 3131 5597 75690 108115 29.99%
crit 22.67% 5.84 0 13 7570.24 5048 18985 7616.92 0 17910 44207 63145 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 3.8% 114.1 2.66sec 984 434 Direct 113.9 805 1609 986 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.14 113.89 0.00 0.00 2.2674 0.0000 112272.58 160370.15 29.99% 433.83 433.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 88.24 60 116 804.75 774 970 804.67 792 824 71016 101439 29.99%
crit 22.52% 25.64 11 43 1608.76 1548 1940 1608.63 1559 1689 41257 58931 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.77sec 11017 0 Direct 3.7 9045 18081 11067 22.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41167.88 41167.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.83% 2.90 0 4 9045.15 8937 9474 8991.80 0 9474 26230 26230 0.00%
crit 22.17% 0.83 0 4 18080.94 17875 18947 11028.55 0 18947 14937 14937 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.3 13.02sec 541 0 Direct 22.3 442 884 541 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.31 22.31 0.00 0.00 0.0000 0.0000 12063.55 12063.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 17.31 6 32 441.80 435 461 441.81 435 453 7648 7648 0.00%
crit 22.40% 5.00 0 13 883.75 871 923 878.50 0 923 4415 4415 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.35sec 5432 4552 Direct 4.7 4228 9526 5458 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.75 4.72 0.00 0.00 1.1934 0.0000 25777.02 36819.90 29.99% 4551.83 4551.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.73% 3.62 0 6 4228.37 4065 4796 4215.07 0 4661 15312 21872 29.93%
crit 23.27% 1.10 0 5 9526.33 9146 10792 6717.61 0 10792 10465 14948 21.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.74
  • if_expr:buff.dead_eye.down
Master Marksman 469 4.7% 308.7 0.99sec 458 0 Periodic 530.1 267 0 267 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.74 0.00 530.10 530.10 0.0000 2.0000 141433.90 141433.90 0.00% 133.40 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.10 390 669 266.72 37 2088 266.87 225 326 141434 141434 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2655 26.8% 82.4 3.65sec 9707 8517 Direct 411.2 1587 3175 1946 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.43 411.23 0.00 0.00 1.1396 0.0000 800163.05 1142952.89 29.99% 8517.36 8517.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 318.30 234 401 1586.82 953 2090 1586.78 1475 1683 505128 721525 29.99%
crit 22.60% 92.92 60 137 3174.69 1905 4180 3174.35 2889 3393 295035 421428 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.87
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.56
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1025 10.3% 16.1 18.80sec 19164 10971 Periodic 573.7 439 878 538 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 0.00 115.17 573.71 1.7468 0.2092 308813.82 441109.65 29.99% 10971.07 10971.07
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.39% 443.97 278 603 439.10 351 881 439.10 426 451 194955 278473 29.99%
crit 22.61% 129.74 81 180 877.60 703 1762 877.45 792 950 113859 162636 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.11
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 817 8.2% 0.0 0.00sec 0 0 Direct 46.5 499 998 613 22.9%
Periodic 376.1 472 944 579 22.7% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.46 376.12 376.12 0.0000 2.1555 246265.66 246265.66 0.00% 303.75 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 35.84 22 53 498.77 479 600 498.81 490 508 17879 17879 0.00%
crit 22.85% 10.62 3 21 998.02 958 1201 997.87 958 1081 10596 10596 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 290.74 202 382 471.93 2 600 471.97 465 480 137214 137214 0.00%
crit 22.70% 85.39 52 128 943.70 5 1201 943.72 874 991 80577 80577 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 44.0 6.74sec 296 0 Direct 44.0 242 484 296 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.01 44.01 0.00 0.00 0.0000 0.0000 13040.42 13040.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 34.13 17 56 241.99 239 254 241.99 239 246 8258 8258 0.00%
crit 22.45% 9.88 2 24 484.01 479 508 483.96 479 498 4782 4782 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.5 4.33sec 1561 1159 Direct 70.3 1257 2514 1541 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.46 70.33 0.00 0.00 1.3474 0.0000 108431.84 154884.04 29.99% 1158.53 1158.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 54.40 36 74 1256.77 1219 1529 1256.49 1228 1284 68369 97658 29.99%
crit 22.66% 15.94 4 30 2513.59 2439 3057 2513.07 2439 2642 40063 57226 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:54.14
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 312.14sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.50
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.60% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.60%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.51%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 31.1sec 30.5sec 1.9sec 5.48% 18.44% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 236.5s
  • trigger_min/max:1.8s / 236.5s
  • trigger_pct:7.87%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.8sec 310.8sec 23.3sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.0s
  • trigger_min/max:300.0s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.7 7.4sec 6.5sec 2.7sec 36.78% 80.77% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.4s
  • trigger_min/max:0.9s / 15.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.5s

Stack Uptimes

  • precise_shots_1:31.90%
  • precise_shots_2:4.88%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.7 55.4sec 12.0sec 49.4sec 95.10% 0.00% 19.7 (19.7) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.1s
  • trigger_min/max:3.0s / 34.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 347.4s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.9 4.8sec 3.7sec 4.3sec 89.91% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.91%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.59% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.59%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 1.0 7.0 61.8s 48.0s 188.2s
double_tap_rapid_fire 0.4 0.0 4.0 75.8s 56.8s 238.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.20% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.7052.8730.0007.232
Aimed Shot1.2020.0016.5909.4572.16422.366
Kill Shot3.5310.00119.72712.0320.05730.247
Trueshot0.7350.0012.6271.2200.0003.978
Rapid Fire2.7130.00127.73535.16412.96060.653

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.45 684.51 23.13% 9.72 20.02 2.84%
rapid_fire Focus 115.18 115.09 3.89% 1.00 0.08 0.07%
focus_regen Focus 582.85 1964.51 66.39% 3.37 11.06 0.56%
Trueshot Focus 117.26 194.82 6.58% 1.66 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.3 37.6 0.0 91.4
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.6 1325.3 28.5 28.5 890.1
kill_shot Focus 4.7 47.4 10.0 10.0 543.7
multishot Focus 82.4 1648.6 20.0 20.0 485.4

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
marksmanship Damage Per Second
Count 1018
Mean 9924.46
Minimum 9026.70
Maximum 11035.77
Spread ( max - min ) 2009.08
Range [ ( max - min ) / 2 * 100% ] 10.12%
Standard Deviation 311.0359
5th Percentile 9441.99
95th Percentile 10482.09
( 95th Percentile - 5th Percentile ) 1040.10
Mean Distribution
Standard Deviation 9.7485
95.00% Confidence Interval ( 9905.35 - 9943.56 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3774
0.1 Scale Factor Error with Delta=300 826
0.05 Scale Factor Error with Delta=300 3304
0.01 Scale Factor Error with Delta=300 82586
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1018
Mean 3078.72
Minimum 2774.65
Maximum 3426.14
Spread ( max - min ) 651.48
Range [ ( max - min ) / 2 * 100% ] 10.58%
Standard Deviation 103.8391
5th Percentile 2917.66
95th Percentile 3257.88
( 95th Percentile - 5th Percentile ) 340.22
Mean Distribution
Standard Deviation 3.2545
95.00% Confidence Interval ( 3072.34 - 3085.10 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4370
0.1 Scale Factor Error with Delta=300 93
0.05 Scale Factor Error with Delta=300 369
0.01 Scale Factor Error with Delta=300 9205
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1018
Mean 9924.46
Minimum 9026.70
Maximum 11035.77
Spread ( max - min ) 2009.08
Range [ ( max - min ) / 2 * 100% ] 10.12%
Damage
marksmanship Damage
Count 1018
Mean 2989042.87
Minimum 2285550.90
Maximum 3704349.76
Spread ( max - min ) 1418798.86
Range [ ( max - min ) / 2 * 100% ] 23.73%
DTPS
marksmanship Damage Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.50 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.78 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.11 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.87 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.74 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.56 multishot,if=focus>cost+action.aimed_shot.cost
N 54.14 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKNIKNNKNMIKJKIKIKNFNGKIKNNKIKJKNIKNFNMIKNNKJKIKN9NKNIKNNMNJKIKNFGIKNMMNHDMIKIKJKIKIKJKNFIKNNKIKNINKJKNFIKNKIKGINFKJ9KIKNNNMMIKNNNJKIKNNMMIKNNNMJKIKNFMIKGNNKNIKHDJKIKIKIKIKJKIKNFIKINK9JKLNFIKKIKLNNIKGIKJKLNFIKNNKIKLENJKNFIKLNKIKNFLJKI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.064 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.492 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:08.407 trickshots I aimed_shot enemy3 45.8/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.320 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.235 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.301 trickshots I aimed_shot enemy4 41.5/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.216 trickshots N steady_shot Fluffy_Pillow 17.8/100: 18% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.283 trickshots F steady_shot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.351 trickshots K multishot Fluffy_Pillow 74.1/100: 74% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.267 trickshots I aimed_shot enemy5 65.4/100: 65% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.183 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.099 trickshots J rapid_fire Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.479 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.395 trickshots I aimed_shot Fluffy_Pillow 36.4/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.918 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.984 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.901 trickshots N steady_shot Fluffy_Pillow 20.3/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.969 trickshots I aimed_shot enemy2 39.1/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.493 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.563 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus
0:27.632 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, precise_shots, steady_focus
0:28.548 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus bloodlust, steady_focus, trick_shots
0:29.616 trickshots I aimed_shot enemy3 60.5/100: 61% focus bloodlust, steady_focus, trick_shots
0:31.140 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:32.054 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.120 trickshots N steady_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.187 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.103 trickshots N steady_shot Fluffy_Pillow 50.7/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.172 trickshots M multishot Fluffy_Pillow 69.5/100: 69% focus bloodlust, steady_focus, trick_shots
0:37.088 trickshots I aimed_shot enemy4 57.0/100: 57% focus bloodlust, steady_focus, trick_shots
0:38.612 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:39.526 trickshots J rapid_fire Fluffy_Pillow 22.1/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:40.900 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:41.816 trickshots I aimed_shot enemy5 26.3/100: 26% focus lock_and_load, steady_focus, trick_shots
0:43.006 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
0:44.193 trickshots I aimed_shot Fluffy_Pillow 21.4/100: 21% focus lock_and_load, steady_focus, trick_shots
0:45.380 trickshots K multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots(2), steady_focus
0:46.569 trickshots N steady_shot Fluffy_Pillow 16.4/100: 16% focus precise_shots, steady_focus, trick_shots
0:47.955 trickshots F steady_shot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, trick_shots
0:49.341 trickshots N steady_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots
0:50.729 trickshots G double_tap Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus, trick_shots
0:51.917 trickshots K multishot Fluffy_Pillow 80.2/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.106 trickshots I aimed_shot enemy2 67.7/100: 68% focus double_tap, steady_focus, trick_shots
0:55.085 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots(2), steady_focus
0:56.274 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus, trick_shots
0:57.661 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus, trick_shots
0:59.047 trickshots K multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus, trick_shots
1:00.235 trickshots I aimed_shot enemy3 57.9/100: 58% focus steady_focus, trick_shots
1:02.214 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus
1:03.403 trickshots J rapid_fire Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
1:05.246 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus steady_focus
1:06.433 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
1:07.821 trickshots I aimed_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
1:09.798 trickshots K multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus
1:10.989 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus steady_focus, trick_shots
1:12.377 trickshots F steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
1:13.764 trickshots N steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
1:15.151 trickshots M multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
1:16.338 trickshots I aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots
1:18.316 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
1:19.503 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
1:20.890 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
1:22.276 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
1:23.464 trickshots J rapid_fire Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
1:25.225 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus steady_focus
1:26.413 trickshots I aimed_shot enemy3 52.5/100: 53% focus steady_focus, trick_shots
1:28.390 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
1:29.579 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
1:30.966 default 9 use_items Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:30.966 trickshots N steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:32.353 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots
1:33.541 trickshots N steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:34.928 trickshots I aimed_shot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
1:36.907 trickshots K multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
1:38.096 trickshots N steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
1:39.482 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:40.868 trickshots M multishot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
1:42.058 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
1:43.445 trickshots J rapid_fire Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:45.308 trickshots K multishot Fluffy_Pillow 89.1/100: 89% focus steady_focus
1:46.496 trickshots I aimed_shot enemy2 76.7/100: 77% focus steady_focus, trick_shots
1:48.473 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
1:49.660 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
1:51.045 trickshots F steady_shot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
1:52.433 trickshots G double_tap Fluffy_Pillow 79.2/100: 79% focus steady_focus, trick_shots
1:53.622 trickshots I aimed_shot enemy3 86.8/100: 87% focus double_tap, steady_focus, trick_shots
1:55.709 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:56.896 trickshots N steady_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
1:58.284 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:59.472 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
2:00.661 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
2:02.048 trickshots H trueshot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
2:02.048 cds D blood_fury Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots, trueshot
2:02.048 trickshots M multishot Fluffy_Pillow 65.1/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.238 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.427 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus blood_fury, precise_shots, steady_focus, trueshot
2:05.615 trickshots I aimed_shot enemy4 24.0/100: 24% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:06.803 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.992 trickshots J rapid_fire Fluffy_Pillow 26.2/100: 26% focus blood_fury, precise_shots, trick_shots, trueshot
2:09.836 trickshots K multishot Fluffy_Pillow 53.5/100: 54% focus blood_fury, precise_shots, trueshot
2:11.108 trickshots I aimed_shot enemy5 44.8/100: 45% focus blood_fury, trick_shots, trueshot
2:12.380 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus blood_fury, precise_shots(2), trueshot
2:13.653 trickshots I aimed_shot enemy2 12.4/100: 12% focus blood_fury, lock_and_load, precise_shots, trick_shots, trueshot
2:14.924 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots(2), trueshot
2:16.197 trickshots J rapid_fire Fluffy_Pillow 15.0/100: 15% focus blood_fury, precise_shots, trick_shots, trueshot
2:18.102 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots
2:19.373 trickshots N steady_shot Fluffy_Pillow 25.3/100: 25% focus trick_shots
2:20.856 trickshots F steady_shot Fluffy_Pillow 44.0/100: 44% focus trick_shots
2:22.339 trickshots I aimed_shot enemy3 62.8/100: 63% focus steady_focus, trick_shots
2:24.318 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots(2), steady_focus
2:25.505 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
2:26.890 trickshots N steady_shot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
2:28.275 trickshots K multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus, trick_shots
2:29.462 trickshots I aimed_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
2:31.441 trickshots K multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
2:32.628 trickshots N steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
2:34.014 trickshots I aimed_shot enemy2 36.7/100: 37% focus steady_focus, trick_shots
2:35.992 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus
2:37.378 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
2:38.568 trickshots J rapid_fire Fluffy_Pillow 20.5/100: 21% focus steady_focus, trick_shots
2:40.358 trickshots K multishot Fluffy_Pillow 38.9/100: 39% focus steady_focus
2:41.546 trickshots N steady_shot Fluffy_Pillow 26.4/100: 26% focus steady_focus, trick_shots
2:42.933 trickshots F steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
2:44.319 trickshots I aimed_shot enemy3 63.5/100: 64% focus steady_focus, trick_shots
2:46.298 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
2:47.486 trickshots N steady_shot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trick_shots
2:48.872 trickshots K multishot Fluffy_Pillow 47.3/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:50.061 trickshots I aimed_shot enemy4 34.8/100: 35% focus lock_and_load, steady_focus, trick_shots
2:51.249 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus
2:52.437 trickshots G double_tap Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
2:53.626 trickshots I aimed_shot Fluffy_Pillow 37.4/100: 37% focus double_tap, steady_focus, trick_shots
2:55.605 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus
2:56.991 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
2:58.375 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus
2:59.563 trickshots J rapid_fire Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
3:01.413 default 9 use_items Fluffy_Pillow 58.7/100: 59% focus steady_focus
3:01.413 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus steady_focus
3:02.601 trickshots I aimed_shot enemy2 46.2/100: 46% focus steady_focus, trick_shots
3:04.579 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
3:05.768 trickshots N steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
3:07.154 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
3:08.541 trickshots N steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
3:09.929 trickshots M multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:11.118 trickshots M multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
3:12.304 trickshots I aimed_shot enemy3 42.6/100: 43% focus steady_focus, trick_shots
3:14.283 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus
3:15.472 trickshots N steady_shot Fluffy_Pillow 7.7/100: 8% focus steady_focus, trick_shots
3:16.860 trickshots N steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
3:18.247 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
3:19.633 trickshots J rapid_fire Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
3:21.461 trickshots K multishot Fluffy_Pillow 82.6/100: 83% focus steady_focus
3:22.651 trickshots I aimed_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
3:24.630 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
3:25.818 trickshots N steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
3:27.205 trickshots N steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
3:28.592 trickshots M multishot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
3:29.780 trickshots M multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
3:30.968 trickshots I aimed_shot enemy2 47.8/100: 48% focus steady_focus, trick_shots
3:32.947 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus
3:34.138 trickshots N steady_shot Fluffy_Pillow 12.8/100: 13% focus steady_focus, trick_shots
3:35.525 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
3:36.911 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
3:38.298 trickshots M multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
3:39.485 trickshots J rapid_fire Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
3:41.412 trickshots K multishot Fluffy_Pillow 75.9/100: 76% focus steady_focus
3:42.600 trickshots I aimed_shot enemy3 63.4/100: 63% focus steady_focus, trick_shots
3:44.579 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus
3:45.768 trickshots N steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
3:47.155 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:48.542 trickshots M multishot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
3:49.732 trickshots I aimed_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:51.710 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots(2), steady_focus
3:52.898 trickshots G double_tap Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
3:54.085 trickshots N steady_shot Fluffy_Pillow 26.1/100: 26% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.471 trickshots N steady_shot Fluffy_Pillow 44.8/100: 45% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.858 trickshots K multishot Fluffy_Pillow 63.6/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.046 trickshots N steady_shot Fluffy_Pillow 51.1/100: 51% focus double_tap, steady_focus, trick_shots
3:59.432 trickshots I aimed_shot enemy2 69.9/100: 70% focus double_tap, steady_focus, trick_shots
4:01.410 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
4:02.598 trickshots H trueshot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
4:02.598 cds D blood_fury Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots, trueshot
4:02.598 trickshots J rapid_fire Fluffy_Pillow 34.9/100: 35% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.491 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus blood_fury, steady_focus, trueshot
4:05.679 trickshots I aimed_shot enemy3 55.2/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.868 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.058 trickshots I aimed_shot enemy4 22.8/100: 23% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
4:09.246 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.436 trickshots I aimed_shot enemy5 25.4/100: 25% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
4:11.625 trickshots K multishot Fluffy_Pillow 36.6/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:12.812 trickshots I aimed_shot Fluffy_Pillow 27.3/100: 27% focus blood_fury, lock_and_load, precise_shots, trick_shots, trueshot
4:14.082 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus blood_fury, precise_shots(2), trueshot
4:15.351 trickshots J rapid_fire Fluffy_Pillow 29.8/100: 30% focus blood_fury, precise_shots, trick_shots, trueshot
4:17.322 trickshots K multishot Fluffy_Pillow 56.3/100: 56% focus blood_fury, precise_shots, trueshot
4:18.593 trickshots I aimed_shot enemy2 44.7/100: 45% focus trick_shots
4:20.711 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots
4:21.983 trickshots N steady_shot Fluffy_Pillow 9.7/100: 10% focus trick_shots
4:23.466 trickshots F steady_shot Fluffy_Pillow 28.5/100: 28% focus trick_shots
4:24.948 trickshots I aimed_shot enemy3 47.3/100: 47% focus steady_focus, trick_shots
4:26.927 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus
4:28.116 trickshots I aimed_shot enemy4 12.3/100: 12% focus lock_and_load, steady_focus, trick_shots
4:29.303 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus
4:30.691 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus
4:31.880 default 9 use_items Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
4:31.880 trickshots J rapid_fire Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
4:33.655 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus steady_focus
4:34.845 trickshots L kill_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
4:36.033 trickshots N steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
4:37.419 trickshots F steady_shot Fluffy_Pillow 48.2/100: 48% focus lock_and_load, steady_focus, trick_shots
4:38.807 trickshots I aimed_shot enemy5 67.0/100: 67% focus lock_and_load, steady_focus, trick_shots
4:39.994 trickshots K multishot Fluffy_Pillow 74.5/100: 74% focus precise_shots(2), steady_focus
4:41.182 trickshots K multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
4:42.370 trickshots I aimed_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
4:44.349 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
4:45.537 trickshots L kill_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:46.725 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus steady_focus, trick_shots
4:48.112 trickshots N steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots
4:49.499 trickshots I aimed_shot enemy4 49.7/100: 50% focus steady_focus, trick_shots
4:51.480 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus lock_and_load, precise_shots, steady_focus
4:52.668 trickshots G double_tap Fluffy_Pillow 14.7/100: 15% focus lock_and_load, steady_focus, trick_shots
4:54.088 trickshots I aimed_shot enemy2 23.7/100: 24% focus double_tap, lock_and_load, steady_focus, trick_shots
4:55.276 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
4:56.465 trickshots J rapid_fire Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
4:58.266 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus steady_focus
4:59.456 trickshots L kill_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
5:00.645 trickshots N steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
5:02.031 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
5:03.417 trickshots I aimed_shot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
5:05.395 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
5:06.584 trickshots N steady_shot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
5:07.971 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trick_shots
5:09.357 trickshots K multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots, steady_focus, trick_shots
5:10.547 trickshots I aimed_shot enemy3 49.9/100: 50% focus steady_focus, trick_shots
5:12.526 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots(2), steady_focus
5:13.715 trickshots L kill_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots
5:14.903 cds E potion Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
5:14.903 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.289 trickshots J rapid_fire Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.263 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:19.450 trickshots N steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.835 trickshots F steady_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.223 trickshots I aimed_shot enemy2 75.8/100: 76% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.203 trickshots K multishot Fluffy_Pillow 53.3/100: 53% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:25.392 trickshots L kill_shot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.580 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:27.966 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:29.154 trickshots I aimed_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.367 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:32.555 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.942 trickshots F steady_shot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.328 trickshots L kill_shot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.580 trickshots J rapid_fire Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:38.398 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, potion_of_spectral_agility
5:39.586 trickshots I aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1034
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 301.6 )

Performance:

Total Events Processed: 21488816
Max Event Queue: 324
Sim Seconds: 311858
CPU Seconds: 20.9844
Physical Seconds: 5.3680
Speed Up: 14861

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Kyrian Kyrian aimed_shot 19434 1120094 3714 45.99 3682 7582 46.3 231.2 29.8% 0.0% 0.0% 0.0% 6.45sec 1599943 301.60sec
Kyrian Kyrian aimed_shot_double_tap 19434 124826 414 4.13 3893 7864 0.0 20.8 53.3% 0.0% 0.0% 0.0% 0.00sec 178301 301.60sec
Kyrian Kyrian augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Kyrian Kyrian auto_shot 75 117792 391 22.73 802 1621 114.5 114.2 27.9% 0.0% 0.0% 0.0% 2.64sec 168254 301.60sec
Kyrian Kyrian blood_fury 20572 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 121.31sec 0 301.60sec
Kyrian Kyrian double_tap 260402 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 60.55sec 0 301.60sec
Kyrian Kyrian dreadfire_vessel 344732 41381 137 0.74 9045 18100 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.75sec 41381 301.60sec
Kyrian Kyrian eternal_skirmish 323889 12530 42 4.40 442 883 22.1 22.1 28.3% 0.0% 0.0% 0.0% 13.28sec 12530 301.60sec
Kyrian Kyrian flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Kyrian Kyrian food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Kyrian Kyrian kill_shot 53351 26081 86 0.91 4216 9551 4.6 4.6 27.3% 0.0% 0.0% 0.0% 13.60sec 37254 301.60sec
Kyrian Kyrian master_marksman ticks -269576 191652 639 110.42 347 0 420.7 552.1 0.0% 0.0% 0.0% 0.0% 0.74sec 191652 301.60sec
Kyrian Kyrian multishot 257620 832451 2760 80.17 1586 3224 80.8 403.0 29.3% 0.0% 0.0% 0.0% 3.71sec 1189073 301.60sec
Kyrian Kyrian potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.09sec 0 301.60sec
Kyrian Kyrian rapid_fire ticks -257044 342452 1142 23.60 437 884 15.7 118.0 32.5% 0.0% 0.0% 0.0% 19.27sec 489158 301.60sec
Kyrian Kyrian resonating_arrow 308491 19428 64 5.39 587 1173 5.4 27.1 22.2% 0.0% 0.0% 0.0% 60.61sec 19428 301.60sec
Kyrian Kyrian serpent_sting 271788 30022 100 9.18 497 1009 0.0 46.2 30.0% 0.0% 0.0% 0.0% 0.00sec 253252 301.60sec
Kyrian Kyrian serpent_sting ticks -271788 223230 744 74.67 470 946 0.0 373.3 26.8% 0.0% 0.0% 0.0% 0.00sec 253252 301.60sec
Kyrian Kyrian shadowcore_oil_blast 336463 13603 45 8.74 242 484 43.9 43.9 28.0% 0.0% 0.0% 0.0% 6.71sec 13603 301.60sec
Kyrian Kyrian steady_shot 56641 105836 351 13.43 1256 2515 66.6 67.5 24.8% 0.0% 0.0% 0.0% 4.51sec 151177 301.60sec
Kyrian Kyrian trueshot 288613 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 121.35sec 0 301.60sec
Necrolord Necrolord aimed_shot 19434 1084468 3596 47.11 3733 7463 47.4 236.8 22.7% 0.0% 0.0% 0.0% 6.33sec 1549054 301.60sec
Necrolord Necrolord aimed_shot_double_tap 19434 118897 394 5.05 3810 7589 0.0 25.4 23.1% 0.0% 0.0% 0.0% 0.00sec 169832 301.60sec
Necrolord Necrolord augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Necrolord Necrolord auto_shot 75 112914 374 22.79 804 1610 114.8 114.5 22.6% 0.0% 0.0% 0.0% 2.63sec 161287 301.60sec
Necrolord Necrolord blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 301.60sec
Necrolord Necrolord death_chakram 325028 77433 257 9.61 1308 2629 6.9 48.3 22.4% 0.0% 0.0% 0.0% 46.43sec 77433 301.60sec
Necrolord Necrolord double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.68sec 0 301.60sec
Necrolord Necrolord dreadfire_vessel 344732 41052 136 0.74 9043 18102 3.7 3.7 21.8% 0.0% 0.0% 0.0% 90.74sec 41052 301.60sec
Necrolord Necrolord eternal_skirmish 323889 11793 39 4.32 442 883 21.7 21.7 23.0% 0.0% 0.0% 0.0% 13.65sec 11793 301.60sec
Necrolord Necrolord flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Necrolord Necrolord food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Necrolord Necrolord kill_shot 53351 24278 80 0.89 4221 9511 4.5 4.5 22.6% 0.0% 0.0% 0.0% 13.60sec 34679 301.60sec
Necrolord Necrolord master_marksman ticks -269576 146997 490 108.25 272 0 317.1 541.2 0.0% 0.0% 0.0% 0.0% 0.97sec 146997 301.60sec
Necrolord Necrolord multishot 257620 813823 2698 83.51 1580 3156 84.1 419.8 22.8% 0.0% 0.0% 0.0% 3.58sec 1162465 301.60sec
Necrolord Necrolord potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 312.26sec 0 301.60sec
Necrolord Necrolord rapid_fire ticks -257044 295858 986 22.16 437 874 15.4 110.8 22.6% 0.0% 0.0% 0.0% 19.36sec 422603 301.60sec
Necrolord Necrolord serpent_sting 271788 28989 96 9.41 500 999 0.0 47.3 22.7% 0.0% 0.0% 0.0% 0.00sec 250694 301.60sec
Necrolord Necrolord serpent_sting ticks -271788 221705 739 76.69 471 942 0.0 383.4 22.7% 0.0% 0.0% 0.0% 0.00sec 250694 301.60sec
Necrolord Necrolord shadowcore_oil_blast 336463 13141 44 8.79 242 484 44.2 44.2 22.9% 0.0% 0.0% 0.0% 6.69sec 13141 301.60sec
Necrolord Necrolord steady_shot 56641 97094 322 12.52 1254 2511 62.0 62.9 23.0% 0.0% 0.0% 0.0% 4.84sec 138690 301.60sec
Necrolord Necrolord trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 301.60sec
Night_Fae Night_Fae aimed_shot 19434 1077137 3571 46.35 3764 7561 46.7 233.0 22.6% 0.0% 0.0% 0.0% 6.45sec 1538582 301.60sec
Night_Fae Night_Fae aimed_shot_double_tap 19434 122078 405 5.16 3838 7718 0.0 25.9 22.5% 0.0% 0.0% 0.0% 0.00sec 174376 301.60sec
Night_Fae Night_Fae augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Night_Fae Night_Fae auto_shot 75 112845 374 22.63 810 1619 114.0 113.7 22.5% 0.0% 0.0% 0.0% 2.66sec 161188 301.60sec
Night_Fae Night_Fae blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.83sec 0 301.60sec
Night_Fae Night_Fae double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 301.60sec
Night_Fae Night_Fae dreadfire_vessel 344732 41305 137 0.74 9040 18098 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.76sec 41305 301.60sec
Night_Fae Night_Fae eternal_skirmish 323889 12031 40 4.37 445 891 22.0 22.0 23.1% 0.0% 0.0% 0.0% 13.21sec 12031 301.60sec
Night_Fae Night_Fae flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Night_Fae Night_Fae food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Night_Fae Night_Fae kill_shot 53351 25311 84 0.92 4248 9585 4.7 4.6 22.5% 0.0% 0.0% 0.0% 13.35sec 36154 301.60sec
Night_Fae Night_Fae master_marksman ticks -269576 144522 482 105.47 274 0 306.6 527.3 0.0% 0.0% 0.0% 0.0% 1.00sec 144522 301.60sec
Night_Fae Night_Fae multishot 257620 803637 2665 80.96 1608 3217 81.5 406.9 22.8% 0.0% 0.0% 0.0% 3.69sec 1147915 301.60sec
Night_Fae Night_Fae potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 311.64sec 0 301.60sec
Night_Fae Night_Fae rapid_fire ticks -257044 307625 1025 22.65 444 889 15.9 113.3 22.7% 0.0% 0.0% 0.0% 19.08sec 439411 301.60sec
Night_Fae Night_Fae serpent_sting 271788 28827 96 9.26 505 1012 0.0 46.5 22.5% 0.0% 0.0% 0.0% 0.00sec 248222 301.60sec
Night_Fae Night_Fae serpent_sting ticks -271788 219395 731 75.31 475 951 0.0 376.5 22.6% 0.0% 0.0% 0.0% 0.00sec 248222 301.60sec
Night_Fae Night_Fae shadowcore_oil_blast 336463 13301 44 8.85 244 488 44.5 44.5 22.7% 0.0% 0.0% 0.0% 6.68sec 13301 301.60sec
Night_Fae Night_Fae steady_shot 56641 107040 355 13.75 1263 2527 68.2 69.1 22.6% 0.0% 0.0% 0.0% 4.40sec 152896 301.60sec
Night_Fae Night_Fae trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.84sec 0 301.60sec
Night_Fae Night_Fae wild_spirits 328231 14694 49 2.94 808 1614 3.0 14.8 23.1% 0.0% 0.0% 0.0% 120.70sec 14694 301.60sec
Night_Fae Night_Fae wild_spirits_proc 328757 381846 1266 47.06 1317 2633 47.3 236.6 22.6% 0.0% 0.0% 0.0% 5.36sec 381846 301.60sec
Venthyr Venthyr aimed_shot 19434 1042602 3457 45.47 3712 7425 45.8 228.5 22.9% 0.0% 0.0% 0.0% 6.59sec 1489252 301.60sec
Venthyr Venthyr aimed_shot_double_tap 19434 118463 393 5.05 3806 7588 0.0 25.4 22.7% 0.0% 0.0% 0.0% 0.00sec 169213 301.60sec
Venthyr Venthyr augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Venthyr Venthyr auto_shot 75 112387 373 22.65 805 1611 114.1 113.9 22.6% 0.0% 0.0% 0.0% 2.65sec 160534 301.60sec
Venthyr Venthyr blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 301.60sec
Venthyr Venthyr double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 301.60sec
Venthyr Venthyr dreadfire_vessel 344732 41286 137 0.74 9042 18084 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.77sec 41286 301.60sec
Venthyr Venthyr eternal_skirmish 323889 11912 39 4.37 442 884 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.17sec 11912 301.60sec
Venthyr Venthyr flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Venthyr Venthyr flayed_shot ticks -324149 37417 125 16.50 370 739 9.1 82.5 22.6% 0.0% 0.0% 0.0% 33.72sec 37417 301.60sec
Venthyr Venthyr food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
Venthyr Venthyr kill_shot 53351 58717 195 2.16 4228 9501 10.9 10.8 22.5% 0.0% 0.0% 0.0% 26.17sec 83872 301.60sec
Venthyr Venthyr master_marksman ticks -269576 139979 467 103.73 270 0 302.4 518.6 0.0% 0.0% 0.0% 0.0% 1.01sec 139979 301.60sec
Venthyr Venthyr multishot 257620 757275 2511 75.83 1621 3240 76.4 381.2 22.5% 0.0% 0.0% 0.0% 3.95sec 1081691 301.60sec
Venthyr Venthyr potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 312.15sec 0 301.60sec
Venthyr Venthyr rapid_fire ticks -257044 311330 1038 23.19 439 878 16.2 116.0 22.7% 0.0% 0.0% 0.0% 18.77sec 444704 301.60sec
Venthyr Venthyr serpent_sting 271788 27963 93 9.08 499 997 0.0 45.6 22.9% 0.0% 0.0% 0.0% 0.00sec 241404 301.60sec
Venthyr Venthyr serpent_sting ticks -271788 213441 711 73.86 471 942 0.0 369.3 22.6% 0.0% 0.0% 0.0% 0.00sec 241404 301.60sec
Venthyr Venthyr shadowcore_oil_blast 336463 13118 43 8.77 242 484 44.1 44.1 22.8% 0.0% 0.0% 0.0% 6.75sec 13118 301.60sec
Venthyr Venthyr steady_shot 56641 97554 323 12.58 1257 2514 62.4 63.3 22.7% 0.0% 0.0% 0.0% 4.82sec 139347 301.60sec
Venthyr Venthyr trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 301.60sec
marksmanship marksmanship aimed_shot 19434 1059717 3514 46.29 3715 7428 46.6 232.7 22.6% 0.0% 0.0% 0.0% 6.49sec 1513699 301.60sec
marksmanship marksmanship aimed_shot_double_tap 19434 119896 398 5.13 3795 7570 0.0 25.8 22.7% 0.0% 0.0% 0.0% 0.00sec 171260 301.60sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
marksmanship marksmanship auto_shot 75 112273 372 22.66 805 1609 114.1 113.9 22.5% 0.0% 0.0% 0.0% 2.66sec 160370 301.60sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 301.60sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 301.60sec
marksmanship marksmanship dreadfire_vessel 344732 41168 136 0.74 9045 18081 3.7 3.7 22.2% 0.0% 0.0% 0.0% 90.77sec 41168 301.60sec
marksmanship marksmanship eternal_skirmish 323889 12064 40 4.44 442 884 22.3 22.3 22.4% 0.0% 0.0% 0.0% 13.02sec 12064 301.60sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.60sec
marksmanship marksmanship kill_shot 53351 25777 85 0.94 4228 9526 4.7 4.7 23.3% 0.0% 0.0% 0.0% 13.35sec 36820 301.60sec
marksmanship marksmanship master_marksman ticks -269576 141434 471 106.02 267 0 308.7 530.1 0.0% 0.0% 0.0% 0.0% 0.99sec 141434 301.60sec
marksmanship marksmanship multishot 257620 800163 2653 81.81 1587 3175 82.4 411.2 22.6% 0.0% 0.0% 0.0% 3.65sec 1142953 301.60sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 312.14sec 0 301.60sec
marksmanship marksmanship rapid_fire ticks -257044 308814 1029 23.03 439 878 16.1 115.2 22.6% 0.0% 0.0% 0.0% 18.80sec 441110 301.60sec
marksmanship marksmanship serpent_sting 271788 28475 94 9.24 499 998 0.0 46.5 22.9% 0.0% 0.0% 0.0% 0.00sec 246266 301.60sec
marksmanship marksmanship serpent_sting ticks -271788 217791 726 75.22 472 944 0.0 376.1 22.7% 0.0% 0.0% 0.0% 0.00sec 246266 301.60sec
marksmanship marksmanship shadowcore_oil_blast 336463 13040 43 8.75 242 484 44.0 44.0 22.5% 0.0% 0.0% 0.0% 6.74sec 13040 301.60sec
marksmanship marksmanship steady_shot 56641 108432 360 13.99 1257 2514 69.5 70.3 22.7% 0.0% 0.0% 0.0% 4.33sec 154884 301.60sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 301.60sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
15037.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 51.7sec 11.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 150.3s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.11%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.3sec 8.70% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 42.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.72%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 42.6s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.59%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.5sec 11.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.4s / 47.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.90%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.43% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.1s / 44.4s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.43%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.8sec 11.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.8s / 46.8s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.05%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.3s / 42.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.09%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 43.0s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.83%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 23.2sec 7.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.3s / 36.5s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.81%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.2sec 4.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.3s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.61%
Sinful Revelation 6.6 1.6 40.8sec 32.0sec 11.1sec 24.38% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 255.6s
  • trigger_min/max:0.2s / 255.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.2s

Stack Uptimes

  • sinful_revelation_1:24.38%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.4sec 31.8sec 11.1sec 24.57% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.0s
  • trigger_min/max:0.2s / 213.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.7s

Stack Uptimes

  • sinful_revelation_1:24.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 1.8 39.8sec 30.9sec 11.2sec 25.52% 0.00% 1.8 (1.8) 6.6

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 208.8s
  • trigger_min/max:0.1s / 208.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.6s

Stack Uptimes

  • sinful_revelation_1:25.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.5sec 31.9sec 11.0sec 24.49% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 264.8s
  • trigger_min/max:0.1s / 264.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.1s

Stack Uptimes

  • sinful_revelation_1:24.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.3 42.7sec 34.4sec 10.9sec 22.86% 0.00% 1.3 (1.3) 6.1

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 287.4s
  • trigger_min/max:0.1s / 287.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.7s

Stack Uptimes

  • sinful_revelation_1:22.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
Fluffy_Pillow Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1018
Mean 16095.34
Minimum 15328.40
Maximum 16972.94
Spread ( max - min ) 1644.54
Range [ ( max - min ) / 2 * 100% ] 5.11%
Standard Deviation 272.4431
5th Percentile 15680.33
95th Percentile 16559.27
( 95th Percentile - 5th Percentile ) 878.94
Mean Distribution
Standard Deviation 8.5389
95.00% Confidence Interval ( 16078.60 - 16112.08 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1101
0.1 Scale Factor Error with Delta=300 634
0.05 Scale Factor Error with Delta=300 2535
0.01 Scale Factor Error with Delta=300 63363
HPS
Fluffy_Pillow Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 233
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 5334736 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
8978.9 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 58.9sec 13.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 165.1s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.03%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.7sec 9.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 50.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.54%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 47.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.35%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.3sec 12.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.9s / 53.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.20%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 50.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.11%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.4sec 10.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 41.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.92%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.5sec 10.96% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.7s / 50.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.96%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.5sec 9.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.1s / 41.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.58%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 19.3sec 6.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.3s / 34.0s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.49%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.4sec 4.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.02%
Sinful Revelation 0.3 0.0 99.1sec 99.1sec 9.8sec 1.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 260.6s
  • trigger_min/max:10.9s / 260.6s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 86.9sec 86.9sec 9.8sec 1.12% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 253.4s
  • trigger_min/max:11.8s / 253.4s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 89.3sec 80.8sec 9.9sec 0.93% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 253.0s
  • trigger_min/max:2.4s / 253.0s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:0.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 91.7sec 82.5sec 9.8sec 1.09% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.7s / 238.3s
  • trigger_min/max:2.4s / 238.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.5sec 96.5sec 9.9sec 1.42% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.7s / 320.3s
  • trigger_min/max:2.4s / 320.3s
  • trigger_pct:100.00%
  • duration_min/max:1.7s / 20.0s

Stack Uptimes

  • sinful_revelation_1:1.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
enemy2 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1018
Mean 9629.18
Minimum 8917.24
Maximum 10497.06
Spread ( max - min ) 1579.82
Range [ ( max - min ) / 2 * 100% ] 8.20%
Standard Deviation 249.3945
5th Percentile 9237.15
95th Percentile 10057.75
( 95th Percentile - 5th Percentile ) 820.60
Mean Distribution
Standard Deviation 7.8165
95.00% Confidence Interval ( 9613.86 - 9644.50 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2577
0.1 Scale Factor Error with Delta=300 531
0.05 Scale Factor Error with Delta=300 2124
0.01 Scale Factor Error with Delta=300 53096
HPS
enemy2 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 233
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 2744769 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
8618.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 59.3sec 14.14% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 167.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.23%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.2sec 9.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 50.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.24%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 48.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.11%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.7sec 12.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.4s / 53.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.02%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.1sec 10.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.8s / 51.0s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.79%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.6sec 10.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.2s / 46.0s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.66%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.8sec 11.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.4s / 47.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.05%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.8sec 9.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.7s / 44.2s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.68%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 19.9sec 6.69% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.5s / 34.1s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.69%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.2sec 4.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.63%
Sinful Revelation 0.3 0.0 103.5sec 101.7sec 9.8sec 1.02% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:25.8s / 318.4s
  • trigger_min/max:5.5s / 318.4s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 15.5s

Stack Uptimes

  • sinful_revelation_1:1.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 93.7sec 86.7sec 10.0sec 1.18% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 249.9s
  • trigger_min/max:2.4s / 249.9s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 115.9sec 111.6sec 9.9sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 261.4s
  • trigger_min/max:4.7s / 261.4s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 15.5s

Stack Uptimes

  • sinful_revelation_1:1.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 126.1sec 112.4sec 9.9sec 0.96% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.9s / 283.1s
  • trigger_min/max:2.4s / 283.1s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 18.5s

Stack Uptimes

  • sinful_revelation_1:0.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 85.3sec 79.8sec 9.9sec 0.93% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.2s / 267.8s
  • trigger_min/max:2.4s / 267.8s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.2s

Stack Uptimes

  • sinful_revelation_1:0.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
enemy3 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1018
Mean 9267.82
Minimum 8570.64
Maximum 10030.71
Spread ( max - min ) 1460.07
Range [ ( max - min ) / 2 * 100% ] 7.88%
Standard Deviation 234.4633
5th Percentile 8907.12
95th Percentile 9687.95
( 95th Percentile - 5th Percentile ) 780.83
Mean Distribution
Standard Deviation 7.3485
95.00% Confidence Interval ( 9253.42 - 9282.22 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2459
0.1 Scale Factor Error with Delta=300 470
0.05 Scale Factor Error with Delta=300 1878
0.01 Scale Factor Error with Delta=300 46929
HPS
enemy3 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 233
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 2250823 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
8105.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 60.8sec 14.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 172.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.32%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.3sec 9.72% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 55.6s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.74%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.7sec 11.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.52%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.4sec 12.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.6s / 55.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.26%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.8s / 55.2s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.88%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.7s / 45.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.09%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.8sec 11.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.2s / 51.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.38%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 26.2sec 8.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.4s / 44.7s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.82%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 16.8sec 5.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.5s / 30.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.64%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.6sec 4.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.44%
Sinful Revelation 0.3 0.0 115.8sec 94.7sec 10.2sec 1.14% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 281.2s
  • trigger_min/max:0.6s / 281.2s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 25.2s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 123.2sec 108.6sec 10.0sec 1.52% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.9s / 281.6s
  • trigger_min/max:1.9s / 281.6s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.9sec 88.9sec 10.0sec 1.23% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 248.0s
  • trigger_min/max:1.2s / 247.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 20.0s

Stack Uptimes

  • sinful_revelation_1:1.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 111.9sec 97.9sec 10.1sec 1.49% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 292.7s
  • trigger_min/max:5.1s / 292.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 19.7s

Stack Uptimes

  • sinful_revelation_1:1.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 114.0sec 96.6sec 10.2sec 1.52% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 298.7s
  • trigger_min/max:1.2s / 298.7s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
enemy4 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1018
Mean 8712.57
Minimum 7927.94
Maximum 9722.88
Spread ( max - min ) 1794.94
Range [ ( max - min ) / 2 * 100% ] 10.30%
Standard Deviation 260.3906
5th Percentile 8297.87
95th Percentile 9138.97
( 95th Percentile - 5th Percentile ) 841.10
Mean Distribution
Standard Deviation 8.1612
95.00% Confidence Interval ( 8696.57 - 8728.56 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3432
0.1 Scale Factor Error with Delta=300 579
0.05 Scale Factor Error with Delta=300 2316
0.01 Scale Factor Error with Delta=300 57881
HPS
enemy4 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 233
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 2483872 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
7771.7 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 61.3sec 14.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 166.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.67%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.3sec 9.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 53.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.75%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 35.4sec 11.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 53.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.80%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.2sec 12.16% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.1s / 55.0s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.16%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.6s / 53.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.88%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.7sec 11.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 44.0s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.36%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.0s / 53.2s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.26%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 25.8sec 8.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 44.3s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.68%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 15.6sec 5.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.7s / 27.5s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.25%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.4sec 4.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.9s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.37%
Sinful Revelation 6.0 1.3 45.2sec 35.9sec 10.9sec 21.86% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 264.6s
  • trigger_min/max:0.1s / 264.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 33.4s

Stack Uptimes

  • sinful_revelation_1:21.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.4 43.8sec 34.7sec 10.9sec 22.18% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 275.5s
  • trigger_min/max:0.0s / 272.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.5s

Stack Uptimes

  • sinful_revelation_1:22.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 45.3sec 36.2sec 10.9sec 21.46% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 293.0s
  • trigger_min/max:0.0s / 293.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.1s

Stack Uptimes

  • sinful_revelation_1:21.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 45.9sec 36.4sec 11.0sec 21.37% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.0s
  • trigger_min/max:0.0s / 259.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.6s

Stack Uptimes

  • sinful_revelation_1:21.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.5 42.5sec 33.4sec 11.0sec 23.29% 0.00% 1.5 (1.5) 6.1

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 266.1s
  • trigger_min/max:0.1s / 266.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.0s

Stack Uptimes

  • sinful_revelation_1:23.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1018
Mean 301.60
Minimum 240.02
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.86%
DPS
enemy5 Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1018
Mean 8346.25
Minimum 7716.86
Maximum 9343.16
Spread ( max - min ) 1626.30
Range [ ( max - min ) / 2 * 100% ] 9.74%
Standard Deviation 260.3217
5th Percentile 7939.62
95th Percentile 8796.84
( 95th Percentile - 5th Percentile ) 857.22
Mean Distribution
Standard Deviation 8.1590
95.00% Confidence Interval ( 8330.26 - 8362.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3738
0.1 Scale Factor Error with Delta=300 579
0.05 Scale Factor Error with Delta=300 2315
0.01 Scale Factor Error with Delta=300 57851
HPS
enemy5 Healing Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1018
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 233
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 2993063 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.